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Cain_13

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A member registered Jun 18, 2020

Recent community posts

Is there a way to have the lights affect an object (such as the player) if the object is within the light's range? For example, if the object is being lit up it would then get destroyed or damaged.

Does the code:

if(live_call()){ return live_result; }

need to be on every Event (ex. Create, Step, etc.) of an object? Or can it be placed in the Create event and still affect the other events in the same object?

(1 edit)

Thank you both for replying. I appreciate it.

Was this ever resolved?