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Andrea Buzzelli

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A member registered Dec 21, 2021 · View creator page →

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I’ve started building a 3D reimagining of the classical Snake game (also knows as "nibbles" in the old QBasic days..), with the idea to immerse it into a realistic scenario. Trying to get realism without affecting too much the original gameplay.
The game is built on top of my custom OpenGL engine (Antares engine). You can see a list of the features supported by the engine here.

Here is some screenshot and video of the current early state of the project:
In game screenshot


Feel free to share your impressions about it. Your feedback is highly appreciated.


itch.io page:
GL Snake by Andrea Buzzelli

I just added my small painting application SpeedyPainter on itch.io. 

Here is a link on the page on itch.io: SpeedyPainter by Andrea Buzzelli (itch.io).

SpeedyPainter is a very lightweight painting software for Windows. It supports wacom digitizers and windows ink to vary the size and opacity of the stroke according to pen pressure.

Here follow some screenshot of the tool in action:




Hope the community will like it and will find it useful!

Have a great day,

Andrea