I’ve started building a 3D reimagining of the classical Snake game (also knows as "nibbles" in the old QBasic days..), with the idea to immerse it into a realistic scenario. Trying to get realism without affecting too much the original gameplay.
The game is built on top of my custom OpenGL engine (Antares engine). You can see a list of the features supported by the engine here.
Here is some screenshot and video of the current early state of the project:
Feel free to share your impressions about it. Your feedback is highly appreciated.
itch.io page:
GL Snake by Andrea Buzzelli




