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buribalazs

31
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A member registered Dec 30, 2018 · View creator page →

Creator of

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I really liked the scenes with the old guy talking about the lore. Combat was fluid. I died a few times and managed to progress later, which is good. Boss fight was amazing. Well timed,  just the right ammount of frustration, with epic GFX. Music was high quality, well placed all around. Bit short, need more.

NO.

(1 edit)

I'm not a blender expert but I managed to make this (using the ply export feature)

messing around with the new ply export feature in Blender (vertex merge by distance)

Never mind, I sent too few people for "materials" on the first round, after that I couldn't build more. New  request: Please add a "restart" button :)

I really want to play this game but it's really hard for me. I run out of resourcces super quick. Despite of that, I rated it really high.

Arcade action, strategy, upgrades rolled into one. Amazing. Rated way up. Minor remark: difficulty curve maybe too steep for me.

Solid foundation for a great game and fits the theme perfectly. Overall atmosphere is great.

Remarks:

  • I'd like to hold fire to shoot
  • I can avoid most enemies by digging around (maybe limit dig somehow?)
  • Where do i go? Too much luck involved

An amazing, nail biting experience. Perfect fit for the theme.  The layout of the level is well thought out. 

Remarks:

  • icons in the to-do list would help me find things (what's the shape of the thing I'm looking for) I only realized that there are "missing object ghosts" on the bunker after I delivered the air vent piece
  • Water looks like fuel can, should be 

I know it was a short jam but later I'd like to see:

  • escalating music as time runs out
  • a real explosion at the end

Thanks!

I'm a sucker for bullet hell games so this is right up my alley. I loved the art style. Audio concept is good but needs polish.

Remarks:

  • Probably too hard for a boomer like me. Died too early, missed out on a lot of content.
  • First enemy (satellite with 4-way shot) shot is too fast. It's a matter of luck for me.
  • Red spot countdown "enemy" <- I expected a huge explosion there :)
  • Maybe easy mode where my movement speed is doubled? 

Exciting! Matches the theme extremely well. Great atmosphere.

Remarks:

  • Took me a while to figure out the controls (no help text)
  • Ladders distracted me..maybe I can go down?
  • can go back, but clicking a puzzle shows its original (unsolved) state
  • Me noob, Me want checkpoints

The overall polish and feel is amazing. I love the positive vibe and messages. Very smooth movement and animation. Great color palette. Love the passing of time. 

Remarks:

  • Why press D? I want to run uninterrupted. There's no obstacle so far that needs me slowing down. Maybe auto-run?
  • Wish there would be different obstacles that require me to hold "slide" and "jump" (wide)

Music is Awesome!
I love the concept.
Some ideas on my part:

  • scrolling / zooming should change the background too
  • maybe align the camera so I can see the next planet so I don't have to scroll / zoom manually
  • drifting away... I'd like a reset button
  • web player > not full screen: The tutorial text doesn't show
  • on launch: for a while the orbit radius increases and then later the asteroid launches in a different direction

I really like your work!

I felt the same rush as with Hotline Miami and that's one of my favorite games. Awesome job.

Awesome. Great idea to remix it in another software! 

Good idea. I'll try that and see if it's not too distracting.

I call this subway station

A procedural art tool where you create modern masterpieces by clicking around. 

https://buribalazs.itch.io/white-carve




Hi, My manic arcade shooter "Blue Dart" is in a pretty decent state and I'd like to get some feedback from the community. 
Blue Dart Itch.io page

Cheers
-Balázs



That's a very creative idea!

I didn't manage to progess. Screams seemed to come from everywhere. I used my unlimited sprint to run around for 10 minutes but the scenery didn't change. I gave up after that. I really liked the atmosphere though.

Thanks, got it! I was concentrating on the center of the screen, saw only the play button. Expected to get some sort of tutorial in-game ;)

What are the controls?

Hi,
I just added the prototype of my game Kill Moon.
It's a gory top down shooter. Let me know what you think.
As it's a prototype it's missing a lot of features. You are immediately thrown into the game, there are no menus. When your health reaches zero nothing happens you can continue to play. So... bear that in mind :D