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buckysrevenge

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A member registered Feb 10, 2019

Recent community posts

The percentage on the top of the screen can start decreasing slower on the earlier shifts and ramp up as you progress (much like the Warioware games do).

Also, I could barely tell when a "perfect" or a "so close" made any benefit to it (is it supposed to?), maybe the bonuses/deficits for serving the customers well/badly should be clearer. 

Alternately, it would take more reworking but each customer could have their own timer bar and either a clock indicating the end of the shift or a number of chances that will decrease if you mess up an order

The cheese refill mini-game seems to be useless for me because the appropriate window happens too quickly for me to react, so it could be another thing that ramps up over the number of shifts progress. 

Overall I like the idea of it so far, but right now it feels like a git gud score chaser which is way less amusing than it seems like this game is trying to be

Not sure if I'm applying the modifier wrong or if it's broken (or I just misread it), but the don't get fried modifier doesn't seem to be doing anything.


 I haven't tried any other modifiers yet because the pace is too frantic to be very precise and quick at the same time, I rarely make past the first round.  

Plus, I'm not sure what to do in the cheese refill minigame? It refills itself eventually, the spot where it looks appropriate to drop the cheese happens too quickly at the beginning to react.

It works now! But I'd say it needs some balancing between the precision and the frantic pace needed to get very far in the game

Thanks for the responses, looking forward to trying it out!

The game crashes every time for me (never successfully started), it sits forever on the smashtoad screen, sometimes the lock button LED turns on during this time.

It took a few times, but it finally gave a useful-ish crash screen: 

Run loop for more than 10 seconds

pc=0x24030C86 lr=0x24030C87

I have 1.3GB free 

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UPDATE - I got it working, the problem was the zip file contained the file structure Oquonie/Oquonie.pdx/<all the subfolders & files>, but the playdate website expects the Oquonie.pdx to be the root folder inside that zip file (i.e, just Oquonie.pdx/<all the subfolders & files>). Once I zipped up the Oquonie.pdx folder by itself the upload worked no problem

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I had this problem on my Google Pixel phone as well (uploading the original download to the PD website I mean), I'll try on my computer later today

Try updating your system OS is again, they just released 2.7.2, I was able todownload the game after updating to that

The internal version number for the 1.4.0 download is still 1.3.9 btw, at least that's how the playdate sideload page sees it

That worked, thanks!

I tried to upload the updated game to the playdate sideload webpage and I get the error "Invalid filename (does it contain a forward slash?)". It doesn't happen with the new LTS if that helps

Not a fan of the timed sections where you also have to switch the platforms with the crank, but otherwise I love the vibe of the game. Looking forward to more from you!

I was just about to post this, so exciting!

Got this in the CA fire relief bundle, I'm trying to sideload this via the playdate website but I keep getting the error message "The bundleID field is missing from pdxinfo". Any ideas?

tysm!

"This game is currently unavailable" 😭

Great feel for the playdate, thanks for uploading it!

Cool, thanks!

Small UI suggestion, maybe there could be up & down arrows in the opening menu indicating that's how to scroll through the different game modes? My kid was playing and didn't know how to switch between them. Otherwise a great game!

Fun game, but I guess I'm too ham fisted, some of the meandering satellites in stage 2 are too hard for me! 😭

I assume this update will show up on the playdate store as well?

Yeah, the reset worked in other locations, that's why I thought it was weird. The game is really fun, thanks so much!

Ran into an issue, I'm in the underground mushroom area and the spore(?) fell on the ground in an unreachable place and I can't get it to respawn inside the big mushroom. I don't want to reset all my progress, will it reset eventually if I leave the area?

Great unique use for the playdate!

Awesome!

It must be, that's how I found it!

Did a preliminary test with the Linux build from itch.io, works great on my Steam Deck!

Just purchased, I'll give it a go on my Steam Deck later!

Incidentally, it works on Linux via Steam Proton pretty well.

Very cute looking game! Looks very Haven Park/Alba/A Short Hike, I can't wait to show my daughter!

Hey, I saw this was discussed a few years ago, but the discussion was archived. With the Steam Deck coming up in a few months, any chance we can get the itch app to create desktop shortcuts for installed games so we can add them easily to Steam on Linux? Thanks!

Thanks for adding the Linux version! Just bought it, any chance the Linux version will be workable via Steam soon?

I can try it out tomorrow, I'll let you know if it starts

Really enjoying the full game, thanks for supporting Linux!

Congrats on the release!

Awesome, glad to see this still being worked on!

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Will this be available on Linux? I'd love to get it!

Looks like they're listening ;-)

This likes really silly and fun, any chance you'll put out a Linux version? Thanks!