tysm!
buckysrevenge
Recent community posts
The percentage on the top of the screen can start decreasing slower on the earlier shifts and ramp up as you progress (much like the Warioware games do).
Also, I could barely tell when a "perfect" or a "so close" made any benefit to it (is it supposed to?), maybe the bonuses/deficits for serving the customers well/badly should be clearer.
Alternately, it would take more reworking but each customer could have their own timer bar and either a clock indicating the end of the shift or a number of chances that will decrease if you mess up an order
The cheese refill mini-game seems to be useless for me because the appropriate window happens too quickly for me to react, so it could be another thing that ramps up over the number of shifts progress.
Overall I like the idea of it so far, but right now it feels like a git gud score chaser which is way less amusing than it seems like this game is trying to be
Not sure if I'm applying the modifier wrong or if it's broken (or I just misread it), but the don't get fried modifier doesn't seem to be doing anything.
I haven't tried any other modifiers yet because the pace is too frantic to be very precise and quick at the same time, I rarely make past the first round.
Plus, I'm not sure what to do in the cheese refill minigame? It refills itself eventually, the spot where it looks appropriate to drop the cheese happens too quickly at the beginning to react.
The game crashes every time for me (never successfully started), it sits forever on the smashtoad screen, sometimes the lock button LED turns on during this time.
It took a few times, but it finally gave a useful-ish crash screen:
Run loop for more than 10 seconds
pc=0x24030C86 lr=0x24030C87
I have 1.3GB free
UPDATE - I got it working, the problem was the zip file contained the file structure Oquonie/Oquonie.pdx/<all the subfolders & files>, but the playdate website expects the Oquonie.pdx to be the root folder inside that zip file (i.e, just Oquonie.pdx/<all the subfolders & files>). Once I zipped up the Oquonie.pdx folder by itself the upload worked no problem