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BTC Proof of Play

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A member registered Sep 22, 2025 · View creator page →

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Full Patch Notes:

⚠️ Important: You’ll need to update via the Itch Companion App or re-download the game to access this update.

This update focuses on Multiplayer flow, stability, and overall gameplay polish.


🎮 Multiplayer Improvements

Added Quick “Find Match” for instant matchmaking

Added Advanced Mode for room creation, private matches, and trades

Improved room joining reliability and sync behaviour

Reduced edge cases where players could get stuck between scenes

General matchmaking stability improvements


🍕 Event Content

Added NEW BSE Pizza Day Card Skin

Bitcoin Pizza Day themed cosmetic now available


🃏 Card & Gameplay Fixes

Fixed issue where cards in play zone could not be selected for attack/targeting

Fixed direct attack and targeting flow not triggering correctly

Resolved edge cases with cards showing “–” stats behaving incorrectly

Improved overall card interaction reliability during turns

Fixed multiple edge cases around combat resolution and input timing


🧠 AI & Offline Mode

Improved AI behaviour consistency during turns

Fixed issues with AI interaction and card usage in certain states

General improvements to offline match stability


💻 Input & Controls

Added trackpad/laptop support for mining navigationClick + drag camera movement (no middle mouse required)

Improved input detection for non-mouse users

Smoother panning across mining lanes


🎵 Audio

Added 2 new music tracks from SweetBiddi

Improved overall audio variety during gameplay


🧩 UI / UX Improvements

Fixed ability panel not closing correctly after use

Improved deck UI feedback - highlights now fade out properly

Fixed input/collider conflicts affecting UI clicks

Improved responsiveness across multiple UI panels


📘 Card Compendium

Fixed Effect text display

Improved clarity and consistency of card descriptions


📦 Content Update

Expanded card database to 180+ cards


🛠️ General Fixes & Stability

Fixed multiple edge-case crashes and UI lockups

Improved overall match stability

Cleaned up various minor bugs across gameplay systems

More content. More polish. Better matchmaking.


👉 Jump in tonight and let us know what you think

Thank you

The BTC PoP Team

We’re very happy to share that Bitcoin Racing has joined BTC: Proof of Play as a Brand Tier 1 Supporter for this season.

For those new here, BTC: Proof of Play is a Bitcoin-themed strategy card battler currently in Open Alpha. We’ve been steadily building, patching, testing, and improving the game with help from early players and the wider Bitcoin community.

Bitcoin Racing’s support through our Geyser campaign will be represented across the BTC PoP website and in the in-game credits. It is a brilliant fit for us - Bitcoin builders supporting Bitcoin builders.

Massive thanks to the Bitcoin Racing team, and to everyone who continues to test, share feedback, and support the project as it grows.

You can play the latest version here: https://btcproofofplay.itch.io/btcproofofplay

And follow the wider project here: https://btcproofofplay.xyz/

Hi everyone,

We’ve just released the latest update for BTC: Proof of Play on itch.io, and the game has come a long way since its first early alpha builds.

Play here:  https://btcproofofplay.itch.io/btcproofofplay

BTC: Proof of Play is a Bitcoin-themed 1v1 strategy card battler where players build decks, play cards to the board, attack their opponent’s Network Integrity, and use Bitcoin-inspired mechanics, characters, and events to win matches.

The project started as a small experimental Bitcoin card game, but over time it has grown into a fuller playable alpha with online matches, offline AI testing, deck building, card collection systems, visual polish, achievements, cosmetics, and a lot more structure around the core gameplay.

In this latest update, we’ve focused mostly on polish, usability, and match stability rather than adding huge new systems. Some of the recent improvements include:

  • Better UI anchoring across different screen sizes
  • Improved pause behaviour during online matches
  • Cleaner handling for SatSlaps / taunts
  • Fixes to Signal card passive effects
  • Better handling of cards with non-numeric attack/defence values
  • General online and offline gameplay fixes
  • Early Founders badges for some of the first supporters and testers

We’re still in Open Alpha, so there will absolutely be rough edges, but the game is now in a much better place than it was even a few weeks ago. Feedback is very welcome, especially around match flow, card clarity, UI readability, and whether the overall game loop makes sense to new players.

I’ve attached a recent screenshot / video below so you can see how the game is looking now.


Thanks for taking a look, and thanks to the itch.io community for giving indie projects like this a place to growThe BTC PoP Team

The newest BTC: Proof of Play update has now dropped ...

This one brings a fresh round of fixes, polish, and gameplay improvements as we continue tightening up the Open Alpha experience.

What’s new:

  • SatSlaps / Taunts update - cleaner behaviour and better online-only handling
  • Signal card fixes - passive effects now behave more reliably and ignore non-numeric “-” stats properly
  • Pause system improvements - online pause behaviour has been cleaned up so it does not interfere with the other player
  • UI anchoring polish - improved screen layout handling across different resolutions
  • Gameplay tweaks and bug fixes - more stability across online and offline matches
  • Founders badges are appearing - some early supporters may now notice special Founders badges in-game

This update is another step toward making BTC: Proof of Play smoother, clearer, and more fun to play as we head toward bigger public testing and BTC Prague prep.

Grab the latest build now, jump in, test a match, and let us know what you find.

Thank you to everyone already playing, testing, sharing feedback, and helping us shape this little Bitcoin indie game into something special.

Download the latest version here:
https://btcproofofplay.itch.io/btcproofofplay

All four platforms are currently uploading and will be live shortly:

  • Windows
  • Mac
  • Linux
  • Android

This major update includes:

  • New Hub block and cycle visuals/data
  • New Fragment system and abilities
  • Ongoing gameplay fixes, balance tweaks and match polish
  • Skull of Satoshi as an unlockable mined test card that reduces the opponent’s Hashrate

Once live, players should update through the Itch app auto-updater, or simply uninstall and re-download the latest build manually.

Stay tuned - v3.0 lands shortly.

#Bitcoin #IndieGame #CardGame #BTCProofofPlay

We’ve just pushed a big gameplay update to BTC: Proof of Play - introducing a brand new strategic layer alongside a bunch of important fixes and improvements.


Introducing: 🔸Fragments🔸

Fragments are a new resource earned during gameplay that unlock powerful abilities mid-match.

You’ll generate Fragments through your actions - then spend them to swing the game in your favour at the perfect moment.

🔹 Available Abilities:

▶️ Surge (Cost: 2)

Boost a friendly card’s attack power to push through damage or secure a takedown.

▶️ Hotfix (Cost: 2)

Restore health - either stabilise yourself or keep a key card alive.

▶️ Rebuild (Cost: 1)

Reinforce a card’s defence to strengthen your board presence.

▶️ Switch (Cost: 3)

Reposition a card between lanes for tactical advantage.


Why This Matters?

Fragments add a new decision layer to every match:

Do you spend early for tempo?

Or save up for a bigger play?

Can you outplay your opponent with a perfectly timed Switch?

We want your feedback here - this system is designed to evolve with your input.


UI & Gameplay Improvements

Added Fragment tracking UI to clearly show your available resource

Ability buttons now display clear effect descriptions

Improved target highlighting when selecting abilities

Better feedback and clarity when using abilities

Fixes & Improvements

Fixed issues with card targeting and interaction reliability

Improved attack and selection responsiveness

Fixed inconsistencies with visual popups and effects

General stability improvements across both offline and online modes

Continued polish on touch/mobile interactions


We Need You!

This is a core gameplay addition, and we want real player feedback:

🔸Are the costs balanced?

🔸Which abilities feel strongest or weakest?

🔸Does it add to the fun - or slow things down? 

🔸Jump in, play a few matches, and let us know.


🎁 Alpha Incentive

We’re still running the first 69 players reward pool 👀

Download, play, and you’ll be automatically entered for a chance to win a NerdOS Miner.

⬇️ Download & Play

👉 https://btcproofofplay.itch.io/btcproofofplay⁠

This update is a big step toward deeper, more strategic gameplay - and we’re just getting started.

See you in the arena ⚡

The BTC PoP Team

This update includes a major backend and login flow rework focused on moving away from the older hard-locked HWID/device binding system and toward a more flexible roaming account session model.

What changed

  • Reworked account access logic to support roaming session-based login
  • Reduced reliance on hard locked HWID-only account access
  • Players can now move their account between supported devices more cleanly without being permanently tied to one machine
  • Added improved session validation to better manage active logins
  • Added resume session handling so accounts can recover more reliably after reconnects, restarts, or interrupted play
  • Introduced heartbeat/session activity checks to monitor whether an account session is still legitimately active
  • Added logic to detect stale or expired sessions so old locks do not remain in place unnecessarily
  • Improved handling for duplicate session conflicts
  • Added support for controlled session takeover/reclaim logic where appropriate
  • Improved backend support for registered/known device tracking without relying purely on HWID lock behaviour
  • Expanded internal tools for clearing old account/session keys in batches to support testing, maintenance, and future live operations
  • Carried out backend testing around removing legacy device lock states from accounts
  • Improved long-term maintainability of account access and login recovery systems

Why this matters

Previously, account access was much more tightly bound to a single device or hardware identity. That worked for early testing, but it was restrictive and not ideal for players who want to resume play across devices or recover access more smoothly.

This rework is aimed at making account login feel more modern, flexible, and maintainable while still protecting against duplicate or invalid sessions.

In testing / ongoing work

This system is still being actively tested and refined. The goal is to ensure:

  • smoother multi-device account access
  • safer session recovery
  • fewer false lockouts
  • cleaner handling of expired or abandoned sessions

We’ve just pushed a new Open Alpha update for BTC: Proof of Play.

This update focuses on polish, clean-up, and improving some of the card reward presentation in-game. One of the main fixes in this patch is bringing the Reward Card UI more in line with spec, including correcting effect text display and tightening up a number of visual details across the reward card presentation.

We’ve also made a range of smaller fixes and general improvements as we continue shaping the overall experience.

What’s in this update:

  • Linux build now available
  • Reward Card UI improvements
  • Effect text display fixes
  • Visual polish and minor clean-up across related UI elements

If you’ve already been testing the game, thank you - your feedback genuinely helps us improve things. And if you’ve been waiting for a good time to jump in, now’s a great moment to test the latest build.

Please give it a try and let us know if you spot any bugs, issues, or anything that feels off. Every report helps us make BTC: Proof of Play better.

We’ve been hard at work behind the scenes bringing BTC: Proof of Play to mobile devices, and it’s starting to look really good.

This has been a bigger task than it might sound. The game was originally designed for PC, so moving everything to touch controls meant reworking quite a few systems - card interactions, targeting, UI scaling, and camera controls. But the progress so far has been fantastic.

The core gameplay is already working smoothly on mobile:

  • Touch controls for selecting and playing cards

  • Card combat and targeting

  • Match flow and turn phases

  • Mining interactions and UI navigation

There are still a few things we’re polishing - mainly UI scaling across different phone sizes, touch precision, and some visual layout adjustments - but the game already feels very playable on a phone.

Our goal is simple:
Make BTC Proof of Play something you can jump into anywhere - whether you’re at your desk or waiting for the next Bitcoin price move.

This is still work in progress, but the mobile client is shaping up nicely and we’re excited about where it’s heading.

More updates soon as we continue refining the mobile experience.

Stay tuned.

We’ve just deployed the first public version of the BTC: Proof of Play Card Compendium — a fully browsable library of every card in the game.

🔎 Browse all cards in one place
Search, sort, and explore the entire set with full visuals, stats, abilities, and chain effects.

This is more than a gallery — it’s the foundation for:

  • 📊 Gameplay data & card insights

  • 🧠 Deck-building research

  • 🧬 Meta discovery

  • 🏆 Most-played & top-ranked cards

  • ⭐ Community interaction (coming next)

Whether you’re learning the mechanics, planning strategies, or just admiring the art, the Compendium gives you a complete view of the BTC PoP universe.


🌐 Explore it here:

https://cards.btcproofofplay.xyz/

⚙️ Work in progress

This is v1 — and we’re building it in public.

Next steps include:

  • Card usage stats

  • Popularity tracking

  • Player interaction

  • Direct links into gameplay & collection systems

💬 We want your feedback

What do you want to see on each card page?
Meta data? Lore? Crafting paths? Market links?

Tell us — this tool is being shaped by the players who use it.

Every card. Fully searchable. Publicly accessible.
This is the living archive of BTC: Proof of Play.

🟠 More updates soon...

The BTC Dev Team

The BTC Proof of Play team is packing up the rigs and bringing the game to BTC Prague 2026 - and you’ll be able to jump in and play it live.

This journey started here with you lot on Itch, and since our last update we’ve been shipping hard:

  • ⚡ Lightning-powered in-game purchases
  • 🧠 Offline AI battles
  • 🎴 New cards, balance passes & smoother turn flow
  • ✨ Card skins & visual upgrades across the board
  • 🛠️ Ongoing performance and UX polish
  • 🏆 Progression, rewards & account systems getting event-ready

And for the first time ever… we’ve engineered a real event reward system 👀

Anyone who comes over, says hi, and plays the game at our booth will be able to redeem something special directly to their account.

Not in the shop.
Not available online.
Not revealed yet.

You’ll have to be there 😉

This is a massive milestone for us — taking BTC Proof of Play out into the real world and putting it in the hands of the Bitcoin community.

If you’re going to BTC Prague, make sure you track us down, play a few matches, and get involved.

Play the current build (free):
https://btcproofofplay.itch.io/btcproofofplay

Follow the journey & live updates:
https://x.com/BTCProofofPlay
https://discord.gg/8jNFzNuNsu
https://btcproofofplay.xyz/

More reveals soon.

Prague is just the beginning. ⚡🧡

-Proof of Play Team

Hey everyone 👋

We’ve just pushed Open Alpha v2.1 live on Itch.

This update focuses on tightening up core gameplay and UI based on early feedback - thank you to everyone testing, breaking things, and reporting issues.

What’s new in v2.1

  • Network Integrity (NI) fixes – stats now update and sync correctly during matches
  • UI improvements & clean-ups – clearer feedback and fewer visual quirks
  • General stability tweaks and under-the-hood fixes as we continue iterating

If you’re prompted, please re-download the Alpha to make sure you’re on the latest build.

This is still very much active alpha testing, so bugs may appear - that’s part of the process. If anything looks off, let us know so we can squash it quickly.

You can download via:

  • The Itch App (recommended for updates), or
  • Direct download from the project page

Thanks again for jumping in early and helping shape BTC: Proof of Play. More updates coming soon.

🧡⚡
– BTC Proof of Play

Links Website: https://btcproofofplay.xyz
Itch.io: https://btcproofofplay.itch.io/btcproofofplay
Geyser: https://geyser.fund/project/btcproofofplay
Discord: https://discord.gg/8jNFzNuNsu
X: https://x.com/BTCProofofPlay

(1 edit)

New feature just landed in BTC: Proof of Play

You can now send sats directly to other players at the end of a match.

No custodians. No nonsense. Just Lightning. Pure and simple.

How it works:

🔸Add a wallet addy in the Hub

🔸Play a match

🔸Don’t insta-quit at the end

If your opponent vibes with the game (or your plays)… you might just get a tip 👀⚡

It’s optional, peer-to-peer, and purely player driven.

A little “gg”, but with sats.

Proof of play. Proof of value.

https://btcproofofplay.itch.io/btcproofofplay


(Posting here as not sure where else to post?)

⚡ New feature just landed in BTC: Proof of Play ⚡

You can now send sats directly to other players at the end of a match.

No custodians. No nonsense. Just Lightning. Pure and simple.

How it works:

🔸Add a wallet addy in the Hub

🔸Play a match

🔸Don’t insta-quit at the end

If your opponent vibes with the game (or your plays)… you might just get a tip 👀⚡

It’s optional, peer-to-peer, and purely player driven.

A little “gg”, but with sats.

Proof of play. Proof of value.

https://btcproofofplay.itch.io/btcproofofplay

(2 edits)

We’ve been working on a Bitcoin card game - Open Alpha is live if you’re curious

https://btcproofofplay.itch.io/btcproofofplay

We wanted to share a bit more detail on the core mechanics we’ve been introducing in BTC: Proof of Play, and the thinking behind them.

At its heart, the game is a turn-based card battler, but we’ve tried to avoid copying existing systems wholesale. Instead, we’ve leaned into mechanics that feel closer to Bitcoin concepts, while still being readable and playable if you’ve never touched a wallet in your life.

🔸Network Integrity (Health) Rather than traditional “HP”, each player has Network Integrity. This represents the resilience of your network as a whole. Some cards can attack it directly, others pressure it indirectly by removing defenders or draining your ability to respond.

🔸Hashrate (Energy / Tempo) Hashrate replaces the usual mana system. It represents your ability to act efficiently each turn. Some cards generate hashrate over time, others consume it aggressively for stronger effects. Managing hashrate is less about hitting a curve and more about timing and pressure.

🔸Cards as Active Infrastructure Cards placed on the board aren’t just attackers. Many provide ongoing effects - generating hashrate, shielding your network, chaining bonuses with neighbouring cards, or unlocking tactical advantages over time. Board positioning matters, not just card value.

🔸Chaining & Synergy Certain cards gain bonuses when played adjacent to compatible cards. These “chains” are visible on the board and can be broken by attacks, adding a layer of spatial decision-making. It rewards planning, but also creates moments where disrupting an opponent’s setup is just as valuable as dealing damage.

🔸Evergreen vs Seasonal Cards We split cards into two pools:

  • Evergreen cards that are always available
  • Seasonal cards that rotate in with new releases

Unlocks are weighted toward evergreen cards to keep the game stable over time, while seasonal cards introduce fresh mechanics without permanently bloating the pool.

🔸Mining & Progression (Outside Matches) Outside of matches, players unlock cards and resources through a mining-inspired system. It’s deliberately slow, transparent, and non-extractive. No timers designed to nag you - just steady progression that respects your time.

🔸Optional Lightning Tipping At the end of a match, players can optionally tip sats to each other using Lightning. This is fully non-custodial and entirely optional. It’s there as a social gesture, not a requirement, and has no impact on gameplay balance.

The game is currently in Open Alpha, so balance, pacing, and clarity are all still being tuned. The goal right now isn’t perfection - it’s learning what feels good, what feels confusing, and what deserves more depth.

If you’re curious, we’d love people to poke at it, play a few matches, and tell us what works and what doesn’t.

No pressure. Just building, testing, and iterating in the open.


Open Alpha is LIVE - and we need you!!

BTC: Proof of Play is now in Open Alpha. A Strategic Card Game based & inspired around Bitcoin

This is the real build. The real mechanics. The real game loop.

You can play offline vs AI or online vs other players right now - no sats required, no paywalls, no barriers.

But this stage is not about downloads.
It’s about breaking things.

We need:

  • People who will actually play a few matches
  • People who will notice what feels smooth vs clunky
  • People who will try weird plays and edge cases
  • People who will tell us what’s confusing, what’s satisfying, and what’s outright broken

This is Proof of Alpha. You are part of shaping the game.

Download here:
https://btcproofofplay.itch.io/btcproofofplay

After you’ve played, come back and tell us:

What felt good?
What felt weird?
What needs fixing?

Early players aren’t just testers - you’re helping define how BTC: Proof of Play evolves.

See you in game.


oh! I may have accidently flagged it as that... thank you.

Mis-communications here - we do not have ANY adult content. 
That is what we tried to point out...  

There is NO adult content - it was obviously flagging key words.

We were trying to say 'thank you'. (Got lost here I guess).

(1 edit)

Thank you - we did try to post but it kept gating us because of adult content? So not sure how you managed to post it? We checked - we definitely do not have adult content that goes against the rules?


Thank you either way - much appreciated 👍

A new Open Alpha build is ready on Itch for anyone who would like to try the game and share feedback.

We’ve been improving stability, interface, card interactions, and overall game flow. This version reflects many of those updates and is ready for wider testing.

How you can help:

  • Download the build
  • Play a few matches (Offline or Online)
  • Share any feedback or issues you notice

No payments are required. The game is fully playable for free.

Download: https://btcproofofplay.itch.io/btcproofofplay

Your feedback at this stage is extremely valuable and helps shape the direction of the project.

Thank you for taking part in the early testing phase.

<script src="https://player.vimeo.com/api/player.js"></script>

If you’re a creator, streamer, or just love sharing new games - we’re lining up early access for the Open Alpha of BTC: Proof of Play.

Want to show it, stream it, and be among the first to put it in front of people?

Keep an eye on our socials for the release date.

"Stack Your Deck" ⚡

⚡📢 We’re shipping the Alpha in English first so we can get BTC: Proof of Play into your hands as fast as possible...

...But localisation is a key priority for us moving forward 👍

We want players all over the world to be able to play, read, and enjoy the game in their own language - and we’ll be planning this properly as we head beyond Alpha.

For now: English Alpha. Next: global Bitcoiners.

Tick tock ⚡

We are deep into preparing and customising all the bits players will need to be able to play an OPEN Alpha version of BTC Proof of Play.

Want to know why we called the game "BTC Proof of Play" ... ?

"When you want to have a (money) network where no one is in charge (where you don't want a central authority), you need a mechanism which can tell you which transaction was first, and which transactions have happened in the first place. Otherwise, how would you know that when Alice pays Bob, Alice actually has the funds to do so?

With traditional money, banks take on the role of transaction ordering authority. But you don't want authorities on a decentralized money like bitcoin (because authority = single point of failure).

What proof of work mechanism does, is letting anyone add the current transactions to the previous list of transactions every ten minutes. But in order to do so, they need to put in resources (electricity, hardware). This is needed in order to avoid cheating and spam. If you could order the transactions (= creating new blocks) for free, you wouldn't have any incentives to behave and to be beneficial to the network.

So proof of work is something like a timestamping mechanism which lets anyone willing participate (without a need for a central authority), but requires resources in order to avoid "bad" behaviour." - TheGreatMuffin (Reddit)

So,  we took Proof of Work and applied that same energy and ideology to BTC Proof of Play... as you play, you earn (unlock) cards and resources - just like Proof of Work.

What This Is

  • An Open Alpha, not a launch

  • Features, balance, UI, and flow are still evolving

  • Expect bugs, rough edges, and things changing quickly

That’s the point.

What We Want You To Do

Please do all of the following:

  • Play matches (Online or vs AI)

  • Test cards, turns, targeting, and pacing

  • Try things you think might break the game

  • Record gameplay

  • Take screenshots

  • Stream it

  • Share clips, bugs, and feedback publicly

Noise is good. Visibility helps.

How To Play (Quick Start)

Controls

  • Click cards to select them

  • Drag cards from your hand to valid play slots

  • Click enemy cards or targets to attack

  • Click empty space to cancel actions

  • Tooltips appear when hovering cards and UI

Match Flow

  1. Coin toss decides who goes first

  2. Draw phase happens automatically

  3. Play cards if you have enough Hashrate

  4. Attack with cards or directly if shields are down

  5. Reduce your opponent’s Network Integrity to win

Core Concepts

  • Network Integrity = Health

  • Hashrate = Energy / Resource used to play and attack

  • Sparks = Common in-game currency

  • Shards = Premium in-game currency

Everything is Bitcoin-themed on purpose.

Economy (Alpha Values)

For the Open Alpha, all players start with:

  • 420 Sparks

  • 21 Shards

This is a testing balance.
Progress may reset between Alpha phases.

Lightning Payments (Important)

Lightning may be enabled during the Open Alpha.

  • Payments are real

  • They currently grant in-game currency only

  • No sats are transferred between players

  • Consider this testing Lightning UX, not spending money in a live economy

Only tip or purchase if you’re comfortable doing so.

Feedback & Bugs

If something feels wrong, confusing, broken, or exploitable:

  • That’s valuable

  • Screenshot or record it

  • Tell us what happened and what you expected

This Alpha exists to harden the game.

Final Note

If you enjoy it:

  • Share it

  • Stream it

  • Screenshot it

  • Talk about it

This game grows by being seen.

(1 edit)

BTC: Proof of Play will be 100% FREE to download 

FREE to play 

No paywall 

No entry fee 

Just pure Bitcoin-themed strategy

Hopefully you'll love playing it as much as we've loved creating it!!!

(11 edits)

Hey everyone,

I wanted to share a project we’ve been building called BTC: Proof of Play - a competitive, Hearthstone-inspired digital card game built from the ground up around Bitcoin culture, mechanics, and values.

This isn’t a generic “crypto-skinned” game. The entire world is Bitcoin-native:

⚡Hashrate as energy
🛡 Network Integrity as health
⛏ Mining systems, mempool themes, and protocol-inspired cards
🃏 Custom decks, online 1v1s, offline AI, progression, skins, boards, and more

Important: BTC: Proof of Play does not use any real blockchain, wallets, NFTs, or background mining. There is no real compute, no GPU/CPU mining, and no on-chain activity. All “mining” is purely an in-game, fictional game mechanic.  It does however use the Bitcoin Lightning network to enable payments for items, cosmetics and gameplay items in Bitcoin. No wallet connection, simply QR codes. Simplicity!

Over the last year I’ve been developing it in Unity, running closed alphas, and actively shaping it with early players and Bitcoiners. We’ve been testing things like global multiplayer, deck building, mining-based rewards, taunts/emotes, and even optional Lightning integrations for in-game tipping and digital perks.

The closed alpha has just wrapped, and the next phase is focused on polish, balance, content expansion, and opening things up more publicly.

"The first Bitcoin-native competitive strategy card game."

If you’re into:

• Card games
• Bitcoin (can also be played by anyone…)
• or weird, niche, experimental indie projects

I’d love for you to follow along, check it out, and be part of shaping where it goes next.

Latest Gameplay: https://vimeo.com/1156594909?share=copy&fl=sv&fe=ci

More updates, and playable builds coming soon.

Tick tock. Proof of Play ⚡

— Graham & Matt (Paws N Play Studios)



🔗 Links & Socials

🌐 Website:
https://btcproofofplay.xyz/

💛 Geyser (support the project):
https://geyser.fund/project/btcproofofplay?hero=btcproofofplay

🐦 X / Twitter:
https://x.com/BTCProofofPlay

💬 Discord:
https://discord.gg/8jNFzNuNsu

🎮 Itch.io:
https://btcproofofplay.itch.io/btcproofofplay

📺 TikTok:
https://www.tiktok.com/@btcproofofplay

Please see some screenshots of what awaits players in BTC Proof of Play...

Card Collection
Typical Game Board/Layout

Card Types

BTC Proof of Play Card Types

Important: BTC: Proof of Play does not use any real blockchain, wallets, NFTs, or background mining. There is no real compute, no GPU/CPU mining, and no on-chain activity. All “mining” is purely an in-game, fictional mechanic. Under the hood, the game is built with real global multiplayer and backend infrastructure to support secure accounts, progression, and live updates. It’s designed with a security-first approach, with all sensitive services handled server-side, and optional Lightning integrations for tipping and digital perks (never required to play).

One of the core pillars of BTC: Proof of Play is native Bitcoin culture - and that means Lightning done properly.

Over the past phase of development, a big focus has been building out a secure Lightning layer that doesn’t lock players into a single provider.

We’re implementing our Lightning system so it can support multiple wallets and backends, rather than being hard-coded to one service. This gives us a flexible foundation that can evolve over time and keeps player experience at the centre.

What this means in practice:

  • A modular Lightning system inside the game

  • Support for multiple wallet providers

  • No private keys or sensitive data inside the client

  • All Lightning interactions abstracted behind secure backend services

  • The ability to swap, add, or upgrade providers without touching the core game

Right now, Lightning is already live in-game for things like purchases and tipping flows, and the next step is expanding this into a more open multi-wallet architecture.

This work is laying the groundwork for future features where Lightning becomes a natural part of the BTC: Proof of Play ecosystem - without compromising player security or flexibility.

More on this soon. ⚡

Tick tock.

Hey everyone,

We wanted to share an important update about the project.

BTCG has officially been rebranded to BTC: Proof of Play.

This change doesn’t affect the game, the vision, or the roadmap – it’s purely a name and identity update as we continue building toward a wider release.

Why the change?

As development has progressed, it became clear that we needed a name that:

  • Clearly stands apart as its own original project

  • Better reflects what we’re actually building

  • Avoids confusion as we move toward public launch, physical cards, and a Kickstarter

BTC: Proof of Play captures what this project is really about:

A strategy card game inspired by Bitcoin’s culture, ideas, and energy – where gameplay, not speculation, is the focus.

What isn’t changing

Everything you’ve seen so far stays the same:

  • The digital card game

  • The upcoming physical cards

  • The mining, hashrate, and network mechanics

  • The community-first, indie, collector-driven approach

  • ESC cards already sent or in circulation

Your early cards, screenshots, and memories are all part of the project’s history. They now simply sit under the broader Proof of Play banner.

What is changing

Over the coming days you’ll see:

  • Updated logos and branding

  • Website and social updates

  • In-game title changes

  • Store and Kickstarter materials aligned to the new name

Development continues as normal alongside this.

One important note

Although BTC: Proof of Play is inspired by Bitcoin’s ideas, memes, and culture, this game does not use real blockchain technology, tokens, or on-chain assets.
Any Lightning features are optional, and you don’t need Bitcoin to play.

 👉 This is a game first and foremost 👈

Thanks to everyone who’s been here early, tested builds, reported bugs, shared ideas, and supported the project while it’s still raw and forming. Rebrands are a normal part of building something new – and this one sets us up much better for what comes next.

More updates soon.

– Cookie & Matt
Creators of BTC: Proof of Play 🎴⚡

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Happy New Year everyone.

We’ve kicked off 2026 straight back in dev mode and have been pushing a lot of new content and improvements into BTC Proof of Play over the last few days.

This build isn’t about one single feature - it’s about tightening the whole experience and laying foundations for what’s coming next.

⚙️ New Year Dev Content (in progress)

In dev mode we’ve been adding and testing a wave of new content and systems, including:

  • New and reworked cards

  • Ongoing balance passes

  • Combat flow, aura/signal, and destruction timing improvements

  • AI + offline match fixes

  • UI, feedback, and interaction polish

  • Backend and sync improvements

  • General bug fixes and stability work

A lot of this is groundwork, but it’s already making the game feel more solid, clearer to play, and closer to the experience we want long-term.

📦 ESC Packs Are Going Out

The first batch of ESC (Early Supporter Card) packs have now been sent out and should be landing with the first group of supporters any day now.

Seeing real BTCG cards in envelopes heading out into the world is honestly surreal.

Thank you to everyone who supported early and helped get BTCG to this stage. This is a big milestone for the project.

More physical content and follow-ups are already being worked on.

🌐 Website Refresh + BTC Proof of Play Store (Side Quest)

Alongside game development, the website has been getting a refresh, and we’ve quietly opened a small BTC Proof of Play store section.

It’s very much a side quest - stickers, wearables, mugs, and a few inside-joke designs tied to the project and the journey so far.

Not the main mission.
Just another way to support the build and rep BTC Proof of Play if you want to.

You can find it here:
👉 BTC Proof of Play Shop (Merchandise)

🔮 Much more coming

2026 is already shaping up to be a big year for BTC Proof of Play.

More cards.
More systems.
More polish.
More physical pieces.
More community involvement.

As always, thank you for testing, breaking, suggesting, and supporting. It genuinely makes a difference.

Back to the build.

🟠

⚡️BTCG Alpha Update – Changelog (Since 9 Nov) ⚡️

This Alpha build includes a large batch of gameplay, stability, and quality-of-life updates for testers to try.

New & Updated Gameplay

  • Offline AI Match Mode now fully playable from start to finish
  • Coin Toss flow now works correctly in Online and Offline matches
  • Turn system improvements across Draw, Play, and Attack phases
  • Card targeting, attacking, and direct attacks more reliable and responsive
  • Improved card combat feedback (damage, destruction, effects)

Mining & Progression

  • Mining Block system refinements and bug fixes
  • Lane unlock rules enforced correctly (one free lane per block, paid unlocks for others)
  • Mining rewards and block claiming stability improvements
  • Offline mining persistence fixes

UI / UX Improvements

  • Updated HUD with clearer Network Integrity and Hashrate visuals
  • Combat Log improvements (auto-scroll, clarity, consistency)
  • Turn indicator animations refined
  • Improved pause menu logic for Online vs Offline games
  • General UI polish and readability improvements

Multiplayer & Networking

  • Improved Photon sync reliability for card actions and destruction
  • Fixed edge cases causing duplicate destroy events and RPC errors
  • Better handling of offline vs online logic paths
  • Session handling improvements to reduce duplicate login issues

Platform & Builds

  • Windows build updates via Itch Butler
  • New macOS Alpha build now available
  • General build stability improvements

Fixes & Stability

  • Fixed issues with cards becoming un-selectable
  • Fixed Hashrate and stat desync in certain matches
  • Reduced random match-breaking edge cases
  • Multiple crash and error fixes across gameplay systems

⚡️As always:

This is an Alpha. Expect bugs, balance issues, and rough edges.

Please report anything odd – especially combat, mining, AI behaviour, or UI glitches.

Thanks for testing and stacking your deck!
The BTCG Team

Halo!!!! We are so pleased ppeople are seeing what we've worked on for just under a year... Woop Woop.

Yassssss!!!!!!

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🎉 The BTC Proof of Play Alpha is LIVE! ⚡

It’s time, Bitcoiners (and non-coiners) - the Bitcoin Trading Card Game Alpha is officially live and ready to play! 🧡

Here’s everything you need to know:

🎟️ Access:

If you’ve received an Alpha key, you can now redeem it right here on Itch.io. Each key is one-time use, so once it’s redeemed, the build is yours to keep for the duration of the Alpha.

🔐 Login & Security:

When you launch the game, you’ll log in using a PlayFab account (any email works).

Sessions are hardware-locked, meaning your login stays tied to your device - preventing shared or duplicate sessions and keeping gameplay secure.

🧩 What’s in this Alpha:

✅ Full online & local (AI) battles

✅ Mining system with block rewards

✅ Shop, Card Collection & Deck Builder

✅ Card Skins, Boosts, and Lightning-ready economy (Lightning disabled in alpha)

💬 Feedback:

We’d love to hear your thoughts, bug reports, and favourite moments! Share them here on the Itch.io community page or in our Discord (link in the description).

Let’s make history - one sat, one

 card, one block at a time.