Glad it help.
Brokencircuit
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Ah i see. Those are custom timeline. It mainly use to play animation from certain timeline. Unfortunately we cannot call from this marker. To use it, open animation node in animationtree and set custom timeline from marker. Set desired start and stop of animation timeline and now that clip will only play that range of animation instead of full animations. Useful stuff.
Godot 4 Third Person Ladder Project comments · Replied to Redhawkish in Godot 4 Third Person Ladder Project comments
If you want to use the existing animation with your own model, you can import the model(A-pose) and retarget the skeleton. Then, just add the animation library(check Animlib folder) into animationplayer. If you have any problem in retargeting animation in godot, i suggest to check the godot documentation first.
Godot 4 Third Person Ladder Project comments · Replied to Redhawkish in Godot 4 Third Person Ladder Project comments



