Nice work so far! Gave this a wishlist and I'm excited to see where it goes :)
Brian Nielsen
Creator of
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The fun factor is definitely here after the first wave.
What I liked:
-Being able to pan far from the gun and shoot distant enemies by feel is great
-Hitting multiple targets with one well-aimed shot feels good. I enjoyed trying to figure out the best geometry to hit as many as I could.
-The story and theme are strongly tied.
What I would adjust:
-It's difficult to tell if you are making any progress on finishing a target. If there were some indication like a hurt sprite or dying sprite that would help.
-The shell whistling got somewhat grating quickly. Maybe a chunkier sound?
Thank you for sharing your game!
Another great jam game! Had no hickups (Windows 10, Chrome)
The system is very intuitive, though the hint that it was based off of pikmin may have helped. I loved the idea of looping through the same area. Even though I could see everything the game doesn't feel tedious. Very smart to make the level so short.
That flyover at the end is a great touch. Can't wait for your next one :)
Posting the link to the Game Jam Team Formation form again here: Game Jam Team Formation
This form is 100% voluntary. If you have any questions please feel free to ask here.
I love how smooth this game feels. It has all of the old school feel with a nice modern design.
The moderate increase in difficulty as the waves come is very well thought out. You achieve a certain level of comfort and control before enemies get aggressive.
This is a very well polished game. Can't wait to play again!