Hey everyone!
I just published a small experimental game called Overheat (https://brazenbraden.itch.io/overheat).
It’s a very simple arcade-style challenge built around a single core mechanic: flipping a switch to run a generator and keep up with the city's power demand, without overheating the system.
I decided to make this as a short break from working on my much larger project, *When the Mud Came*, which has turned into a bit of a “magnus opus” and a huge undertaking. In hindsight I probably should have listened to CodeMonkey’s advice about making lots of smaller games instead of jumping straight into one massive project.
So that’s what this is — a quick six-day experiment with a very straightforward idea: flip the switch, balance the power, avoid overheating, and try to beat your high score in one minute.
That’s the whole game.
For all intents and purposes it’s fully released, but if anyone has constructive feedback or small suggestions, feel free to let me know. I’d love to hear what you think!
Thanks for checking it out.







