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BouncyTurtle

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A member registered Apr 08, 2025 · View creator page →

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It was! :) It's surprising despite how obvious the anomalies are and the sound, even looking everywhere you often miss it

Very funny! And quite hard actually

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Nice little adventure! The animation of the people at the starting town make them look a bit like they're dancing

Funny ending ^^

Nice art. I think you should show some buttons during the tutorial, because it explains and links things you don't know yet and it's hard to remember things you have never seen.

I thought oshi was the name of someone, until I discover it's a japanese term ^^" But the story may be a bit hard to understand for someone who don't know about Vtuber and Oshi too

Cool idea

Even with zoom and time frozen microscopic countries are almost impossible to get

Best I could reach using a lot of time is like 120 countries collected

I don't get the title since it's just cutting trees more and more. The boss is so easy I beat it after just like four upgrades

Quite cool! And cute and pretty! I usually hate bullet hell but I enjoyed this. Was blocked at the red bullet level until I remember you can slow time and it's very useful

Played at medium difficulty and only got through the boss because he doesn't heal when you lose... Despite I found some safe spots to wait. I wonder what he does when the clock moves further

Yeah it's much better now! I can handle laser. For me they are even less threat than the mass of enemies pushing you to a corner. It becomes hard but it's stimulating

It's really fun, but to spawn a mob close to me that instantly shoot something that instantly reach me and instantly kills me kill the fun early...

But it's still fun :)

There is interesting ideas and I enjoyed, but some sounds are awful and much louder than the music

Nice idea!

There is some unexplained things, like that you can sell a degree for 5 gold (wich makes two or one gold blocks more worthy to be sold) and that the buff are permanent upgrades, so they're very important

The job applications you write are really funny!

Wish life was that easy

Finally managed to get electricity with this set, thanks. I actually thought that the stone furnace used electricity since it says "90kW" but coal works... Discovered how to research then, but quickly meet first enemy, next barely got time to build two walls that seven came in a row. I discovered that gun uses energy that refill slowly and lost everything... I will gather courage to try again later with focusing on laser turret

I think you should introduce enemy more steadily. Also, it's very annoying to look all the time  for the recipe for something. Why not put a pop-up at what is needed when you hover over the button?

Original. Wish there was more gameplay

I hope my english level don't make me miss some important details, but the style, music and looping already shape an interesting atmosphere in nice harmony with the text, and you imagine the story naturally.

I think I know what this is about. The judgment at the end of some loops... The concern about defining something or writing well... After some thoughts I imagine a writer trying again and again to write his story, never satisfied enough, throwing fold paper sheets in a bin.

But the first thing I was thinking about aftrer playing was someone overthinking. Trying to reach some truth but losing himself and trying to start back with the will to be concise to feel satisfied to catch that truth.

I see there is one word changing and there is a rip, so I hope I didn't miss some secret path that could lead to an end.

Very cool! I wish I could try more stages but I am not ready to play again and again trying to be perfect

For now you can just keep pressing one direction button :/

Looks very cool!

But you have to click a lot (I finished cycle 2 and my hand hurts) and I think the upgrade pannel could be more organized. Thankfully available upgrades go first but it's hard to tell their structure like to see what unlocks a path of upgrades

I have no idea what I am doing but I explode the score target in one round and the pegs bounce is satisfying

Quite unusual to dash into asteroids instead of dodging them ^^ At first I thought passing through them was what damage them but the upgrade explosion range made me understand

So simple and addictive! My high-score is 49, reached it early and then could not do better for a lot of attempts. A nice game to learn the knight move too

I agree with the comment about not being a fan of the timer, but more than that, that timer is way too short! I get the Fast clearer bonus at almost every level, but even with 2 "slow down the timer by 10%" artefacts I can't finish in time! It's even worse when it adds the very difficult Shuffle numbers modifier on top of that

I feel like you have to click at random for moments where you have to think more than usual, while it's the best moments in Minesweeper because they are challenging!

Oh... It was just that... And so something I found with the ritual clothes that is not even in the devlog is actually useless... Tricky! >.<

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Nice! Got to wave 22 with the crow before where there was just no food spawning at all? Score 26,460

Great illustration at the top of the page!

I only miss one clue, but I just can't find it, while I see you can get something from the wallet but nothing works on it. The strongbox and air duct are the only other things I can't pass too

I feel it's much more dark than dark humor. Made me sad :(

I had to read the comments to discover you can drag and move your factories, while it's something you must do to survive at later levels :(

Maybe a variant of the first known bug: the fusible may fly out of the fusible box... Now I am blocked :s

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Quite original and I like the knowledge about neural networks!

But the gameplay is a bit too repetitive I think

Would still give 5/5 stars if I could rate, for the work and because the story looks interesting and I like how it links some features to real things, like retraining for the usual prestige

Sounds great!

It's small but super cool! Even the stars in the space love the music

It was nice until I had to wait very long to finish. The island 3 and 4 doesn't have a perfect solution and have too much to do :c

Not as juicy as I expected. There is a lot of effects but I feel they don't go well together (water background, fire explosion, metal tiles, static tiles) nor they felt good, and the shaking effect that budge the blocks prevents me to see the board for a second :/

Looks very nice, but currently impossible. The items quickly becomes a stack you can't tidy in time, your kobolds sometimes doesn't attack while the dwarf attack them even while you hold them, and they are fragile so you have to always add more to replace the ones who died... Even without trying to get money, the dwarfs quickly kill everyone, and once they do you can't make any comeback, you have to wait your end :/

But the game is cute and there is ideas

I like the story, I love the fairies, and I like the art in the intro and credit, but I am surprised you don't use that great cute art in the game itself

I am completely lost. I built the lab, stone furnace and assembly machine you have at the beginning, but no idea how to use them or get electricity. I see there is hand-crafted recipes, I got the material but it's not in the craft options. I explored the map but found nothing. I have no idea how to start :/

I felt the music doesn't fit the game that much.

I also think the required amount should be shown the other way because it's more intuitive. When I see 10/2 I understand I have 10 and it costs 2, but here it's the opposite.

The game is promising! :)

Love it! I like this kind of games and it was well-made.

I see a lot of suggestions in comments but everything was fine for me, even the text that looked small and hard to read at first.

Well... There is one function that lacked a bit and I could only achieve at the cost of a part of production: something that throw away a ressource like the abyssal door does, but only when it's full. Putting a splitter and an abyssal door do that but 50% of the production is lost as the splitter alternate. I added another splitter and a merger to make it 25% loss.

Also I think to be able to move the machine without breaking all the connections would be nice, so you can move without destroying all that you connected.

Maybe I am a bit too strict when I say I didn't have an "aha" moment.  There is still like level 7 where I thought "wait, is it possible that..." and it worked! Or when I found the ? using the ! I found before... And when I found the ! also, finding a strange behaviour that hint at what is special, trying it and it worked. I don't know if it can be more intense, but it was effective already :)

Cool but there is a problem with some things not reseting perperly once you prestige. The balls count is stuck to 10 while I have only 1 ball, and so I can't buy more, and I can't sell either...  Looks softblock but I reloaded the page and it reset to 1 so you need to reload the page