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I barely started but since it doesn't save progress I don't think I will retry soon

The upgrade part is full of cool effects, but it's slow and the upgrades are not clear, so it felt heavy and it became annoying

The game part is very frustrating as you start. Super short time, you miss often, focusing to let your cursor on an enemy is tiring... It should have got the effects instead of the upgrade screen to make the game more juicy and satisfying!

I think you have some thinking work to do and have to be wise, but seeing all the work the game already has, I have good hope the game becomes something good :)

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It took a lot of time to build a system for saving progress locally for the full game, so I did not put myself into making one for the WEB. 

Seeing that it is a noticeable problem, I will go through the hell of making a web-saving system for my next game. Your feedback matters!

Are the descriptions of upgrades not clear, or are the names?

Yes, that is definitely true. Polishing of Clankers started with the upgrade system, and after 80 hours of polishing it, it became clear that I've set the bar too high, which resulted in unequal distribution of effects.

Thank you very much, CLankers will be as good as possible!

Your feedback is invaluable. Once again, thank you for playing and giving your feedback.

Have a prosperous day :D

Leon.D :D