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Burç Tuncer

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A member registered Jan 26, 2016 · View creator page →

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Recent community posts

Thanks!
Looking forward to the update!

(1 edit)

Hi! I've seen people interpolate pixel art with DAIN and since I don't have an NVIDIA GPU, I went ahead and bought RIFE because it has a CPU mode.

I have 2 problems:
1) Even though the GIF file  or PNG sequence I use as Input have Alpha channel/transparency, my output (GIF or PNG sequence) does not have alpha/transparency and RIFE always outputs white as BG.
2) I can't find the "Limit Color Palette to only use original colors" setting that's present in DAIN. Obviously lack of this introduces blending of colors which is not really suitable for pixel art.


What can I do?

at least for the cyber grind maybe?

Hey there! Latest update adds experimental local coop if you have 2 controllers.


Cheers!

Burç from Happy Doze.

(6 edits)

Hey there! I've just uploaded the v2.1(7) build that adresses some issues (one being the resolution and camera follow you mentioned above). Resolution and camera problems should be (hopefully) fixed right now. Let me know if anything's broken.

If you hold "alt" key when doubleclicking the executable to launch the game, the native resolution dialog will appear. You can choose any resolution your monitor supports.

Options menu is only usable with mouse at the moment since the game has only partial gamepad support.

Cheers!

Burç.

(3 edits)

BIT QUAKE - itch.io



Hey everyone! BIT QUAKE is a frantic shooter with roguelite elements, super simple controls and an interactive soundtrack tied to your combo meter! It's the love child of Downwell and Crimsonland.

This is a solo project of mine that's been already released on the App Store for iDevices and here I'm also releasing DESKTOP BUILDS on itch.io in order to fund a fully fledged "horizontal" (16:9) desktop version with features like local coop, larger levels and maybe even PvP. Latest desktop builds have gamepad support. (Partially on menus, fully in-game) 

There's also a free DEMO