Considering inviting you as a lead tester hahaha
Boiler700
Creator of
Recent community posts
Hey everyone! I'm super excited to announce that Brofish is now live on Itch.io with a fully playable web version! That means you can jump in right now, directly in your browser - no downloads, no install, just click and play.
https://boiler700.itch.io/brofish
What is Brofish?
I'm a solo dev (melatoninx), and Brofish is my love letter to autobattlers, roguelikes, tower defense, and chill fishing games. You play as a simple Fisher Girl trying to save her village from a very pissed-off Sea God. You catch weird creatures, upgrade them, stack powerful trinkets, and cook up completely broken synergies.
Full game key features (so far):
- 60+ creatures and 100+ items for ridiculous build variety
- 5 unique biomes: Forest River, Blooming Jungle, Cave River, Frozen Pond, and the terrifying Bloodred Sea
- A peaceful Zen Garden to relax in between runs
- 20 challenges, 60+ unlocks, 3 characters, difficulty modifiers, and an Endless mode
- That satisfying mix of Plants vs. Zombies, Brotato, Super Auto Pets, and a little Binding of Isaac chaos
The game is being published by the cool folks at Spaghetti Cat, and we're aiming for the full Steam release in Q4 2026. For now though, I just want you to play the web version, have fun, and tell me what you think! Break my game, find wild synergies, and let me know which creature is your favorite. Thank you so much for the support, it really means the world to an indie dev like me. Now go fishing!
Print tickets, scratch cells and every second decide: take the money now or risk everything?

Ticket has 4 multipliers and 1 bomb that wipes out everything. You open cells one by one - and your nerves are on edge.
Game-changing tools:
• Spy (secretly marks the bomb)
• UV Flashlight
• LED X-ray Panel
• Drops - full ticket X-ray (shows everything)
Buy and upgrade 3 types of printers, reduce risks and chase one massive end goal.
Would love any feedback! https://boiler700.itch.io/scratch-the-ticket
Wishlist/follow the game here: https://store.steampowered.com/app/4626940/Scratch_the_Ticket/
Risk it or cash out? Your move.
Thank you so much for the detailed feedback and for giving the build another try! Glad to hear the delay issue is much better now.
A few notes on your points:
- Negative income bug: Thanks for reporting this, we'll look into this
- Runes: You're right, they're not fully implemented in this alpha. We'll add a clear placeholder text in the description on itch page.
- Progression & mana cores – Great feedback. We're still tuning drop rates and overall balance. Stage 7 is indeed the current demo endpoint, but we agree it needs a clearer "end of content" message.
Thanks again for playing and taking the time to write this up - it's incredibly helpful!



