Is it normal that "Execute viral mutation" available immediately after 1st time it executed?
Bogudan
Recent community posts
Multiple interface problems.
1) In "Sector: ***" screen "Return" mostly off screen (to the bottom).
2) "Mutation core" / "core modifications" menu: most "Inject" buttons partially off screen (to the right), hiding cost.
3) Same menu, "Disconnect" button partially off screen (to the right), generates horisontal scroll bar.
Any spacebar updates? For me it still does not work.
Also, output from browser console:
content: unable to decode unknown content.js:71:322
Cookie “” has been rejected as third-party. htmlgame.js
Request to access cookie or storage on “https://static.itch.io/htmlgame.js” was blocked because we are blocking all third-party storage access requests and content blocking is enabled.
ProxyChannelFilter.sys.mjs:418:19
Godot Engine v4.7.stable.official.5b4e0cb0f - https://godotengine.org index.js:452:16
OpenGL API OpenGL ES 3.0 (WebGL 2.0) - Compatibility - Using Device: Mozilla - NVIDIA GeForce GTX 980, or similar index.js:452:16
An AudioContext was prevented from starting automatically. It must be created or resumed after a user gesture on the page. index.html:178:265
Build configuration: Emscripten 4.0.20, single-threaded, no GDExtension support. index.js:452:16
FONT installed res://assets/fonts/ui.ttf index.js:452:16
SND boot rate=44100 driver=AudioWorklet master=1.00 index.js:452:16
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at https://www.google-analytics.com/mp/collect?measurement_id=G-8XZFWELWYD&api_secret=7-aWJkOSQHi-UWI9A1XUmw. (Reason: CORS request did not succeed). Status code: (null).
KIT_READY pieces=31 tris=15999 missing=[] index.js:452:16
Request for pointer lock was denied because Pointer Lock API is disabled by user preference. index.js:1:163501
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at https://www.google-analytics.com/mp/collect?measurement_id=G-8XZFWELWYD&api_secret=7-aWJkOSQHi-UWI9A1XUmw. (Reason: CORS request did not succeed). Status code: (null).
Firefox. Got broken save with following error:
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/chapters/inventory.rpy", line 1507, in execute
screen inventoryScreen:
File "game/chapters/inventory.rpy", line 1507, in execute
screen inventoryScreen:
File "game/chapters/inventory.rpy", line 1513, in execute
frame:
File "game/chapters/inventory.rpy", line 1521, in execute
frame:
File "game/chapters/inventory.rpy", line 1527, in execute
vbox:
File "game/chapters/inventory.rpy", line 1549, in execute
hbox:
File "game/chapters/inventory.rpy", line 1569, in execute
frame:
File "game/chapters/inventory.rpy", line 1578, in execute
$ playerItems = [item for item in sorted_inventory() if inventory_tab == "All" or item.item_type == inventory_tab]
File "game/chapters/inventory.rpy", line 1578, in <module>
$ playerItems = [item for item in sorted_inventory() if inventory_tab == "All" or item.item_type == inventory_tab]
File "game/chapters/inventory.rpy", line 1578, in <lambda>
$ playerItems = [item for item in sorted_inventory() if inventory_tab == "All" or item.item_type == inventory_tab]
File "game/chapters/inventory.rpy", line 91, in sorted_inventory
items = inventory_items()
File "game/chapters/inventory.rpy", line 70, in inventory_items
return [get_item_by_id(e["item_id"], e["quantity"]) for e in player_inventory]
File "game/chapters/inventory.rpy", line 70, in <lambda>
return [get_item_by_id(e["item_id"], e["quantity"]) for e in player_inventory]
File "game/chapters/inventory.rpy", line 70, in <listcomp>
return [get_item_by_id(e["item_id"], e["quantity"]) for e in player_inventory]
File "game/chapters/inventory.rpy", line 34, in get_item_by_id
raise ValueError("Unknown item_id: %s" % item_id)
ValueError: Unknown item_id: scrapPaper
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "//game/chapters/town.rpyc", line 246, in script call
File "//game/chapters/town.rpyc", line 246, in script call
File "//game/chapters/actions.rpyc", line 2014, in script call
File "//game/chapters/town.rpyc", line 246, in script call
File "//game/chapters/town.rpyc", line 246, in script call
File "//game/chapters/dinerOperation.rpyc", line 7, in script call
File "//game/chapters/actions.rpyc", line 2377, in script call
File "//game/chapters/actions.rpyc", line 2800, in script call
File "//game/chapters/actions.rpyc", line 1987, in script call
File "//game/chapters/inventory.rpyc", line 1105, in script
File "/renpy/ast.py", line 1987, in execute
self.call("execute")
File "/renpy/ast.py", line 1966, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "/renpy/statements.py", line 374, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "/renpy/exports/statementexports.py", line 345, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "/renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/renpy/display/core.py", line 2218, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "/renpy/display/core.py", line 2748, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "/renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "/renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "/renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "/renpy/display/screen.py", line 480, in visit_all
callback(self)
File "/renpy/display/core.py", line 2748, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "/renpy/display/screen.py", line 491, in per_interact
self.update()
File "/renpy/display/screen.py", line 700, in update
self.screen.function(**self.scope)
File "game/chapters/inventory.rpy", line 1507, in execute
screen inventoryScreen:
File "game/chapters/inventory.rpy", line 1507, in execute
screen inventoryScreen:
File "game/chapters/inventory.rpy", line 1513, in execute
frame:
File "game/chapters/inventory.rpy", line 1521, in execute
frame:
File "game/chapters/inventory.rpy", line 1527, in execute
vbox:
File "game/chapters/inventory.rpy", line 1549, in execute
hbox:
File "game/chapters/inventory.rpy", line 1569, in execute
frame:
File "game/chapters/inventory.rpy", line 1578, in execute
$ playerItems = [item for item in sorted_inventory() if inventory_tab == "All" or item.item_type == inventory_tab]
File "game/chapters/inventory.rpy", line 1578, in <module>
$ playerItems = [item for item in sorted_inventory() if inventory_tab == "All" or item.item_type == inventory_tab]
File "game/chapters/inventory.rpy", line 1578, in <lambda>
$ playerItems = [item for item in sorted_inventory() if inventory_tab == "All" or item.item_type == inventory_tab]
File "game/chapters/inventory.rpy", line 91, in sorted_inventory
items = inventory_items()
File "game/chapters/inventory.rpy", line 70, in inventory_items
return [get_item_by_id(e["item_id"], e["quantity"]) for e in player_inventory]
File "game/chapters/inventory.rpy", line 70, in <lambda>
return [get_item_by_id(e["item_id"], e["quantity"]) for e in player_inventory]
File "game/chapters/inventory.rpy", line 70, in <listcomp>
return [get_item_by_id(e["item_id"], e["quantity"]) for e in player_inventory]
File "game/chapters/inventory.rpy", line 34, in get_item_by_id
raise ValueError("Unknown item_id: %s" % item_id)
ValueError: Unknown item_id: scrapPaper
Emscripten-3.1.24-wasm32-32bit wasm32
Ren'Py 8.3.7.25031702
The Dented Kettle 01500
Sat May 16 16:00:38 2026
```
Looks like first load issue...
Game not loading
Error in sitecustomize; set PYTHONVERBOSE for traceback: renpy.js:1:106546
FileNotFoundError: [Errno 44] No such file or directory: '/game.zip' renpy.js:1:106546
./main: can't open file '//main.py': [Errno 44] No such file or directory renpy.js:1:106546
