The full card after recharge. I realized I was providing less information because I assumed it wasn't relevant, but that's kinda shit practice for bug finding. It's probably not due to how much shit she has? But, hey, here's Xenia.

Just updated to 0.11.0, noticed these new events every few days with various characters. People being disruptive with options to pardon or punish, injuries, fights, that kinda thing. Definitely breathes some more life into the day-to-day, though I haven't seen how it feels after a long play through.
What I'm curious about is the events wherein guests and strangers are in the mansion grounds. I have nobody assigned for service, and there's no system by which I'm entertaining guests and receiving something for it. Who are these people, and why are they here, yelling at or creeping on my staff? I'd enjoy the ability to close the grounds off, private property and all. I'm fine if that means events where people trespass, maybe taking advantage of what I assume is a gargantuan grove of magic trees, game animals, fish, farmland, and all the other wild stuff you can end up with. Some way of establishing myself as a private wealthy person who doesn't take kindly to unexpected guests, or a grim occultist that's farming people for their skin. By the way, THAT has some implications. Especially since I use it on myself, due to being Dragonkin. Apparently we're some kind of flesh mystic that harvests our own skin and sells it. Sweet.
There's also reference to a mansion apothecary after someone is injured, which implies staffers beyond the ones we interact with or hire normally. Who else works for us?