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Boaan

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A member registered Jun 06, 2020 · View creator page →

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Sorry about that issue, the last build uploaded had an extension for Steam achievements left enabled and that's what was causing the issue.

The latest build should work as intended and should no longer throw an error.

Thank you for the report.  I've updated the game to the latest version, the game still "freezes" as it loads in all the assets, but I've made it so it loads it all on a Loading screen. The moment it is done, it will proceed to the main menu, at which point you should experience minimal loading.

I'm still working on optimizing texture loading.

With regards to the mouse cursor, I disabled cursor locking in the latest version, but I'll look into making sure there's nothing else at play here.

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Hi everyone, I created a Game Maker Studio 2 project file with a simple to use button. It can be implemented very easily into existing projects.

It is priced at $1, but you can download a demo to see how the button feels/functions.

https://boaan.itch.io/gms2-simple-button


Thanks for reporting this, I thought I got rid of this error and yet it's cropping up again. I've been trying to fix it but it might take longer than I expected.

(1 edit)

https://boaan.itch.io/volatile

Also, can we use this for commercial projects?

Hello, I noticed that the asset pack on the YYG site is for GMS 2 only. Will the version here work for GMS 1.4?

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Volatile is a space exploration action-adventure game which, when finished, will play with the importance of actions and consequences.

I'm launching it on itch as an in-development project, for the price of $4.99, with the price set to increase once the project nears completion. My goal is to get some feedback with regards to the game and get a sense of what appeals to people and what does not about the game.

Game's page:

https://boaan.itch.io/volatile