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bluesky5114

20
Posts
A member registered Dec 28, 2024

Creator of

Recent community posts

Both the art and puzzles are great.

It's still an impressive mechanism. The story and map go well together.

This game is good at telling a story without words. The art is good too.

I've never seen anyone succeed in expanding on elements of Katamari Damacy like this. Especially with regard to the fidelity and rationality of the story, it is enough to call this game the original Katamari Damacy.

As you all mentioned, it’s true. Aside from the bug fixes and the model changes in d-bug, there haven’t been any other significant changes. I had intended to focus solely on developing this game during the GDKO, but upon seeing that the tasks in Round 2 already existed in my game, I realized that I had committed too much too early, given my small capabilities during Round 1. So this time, I decided to put off the ideas I had in mind. However, in hindsight, I realize it would have been better to at least update the UI or focus on other quality improvements. I’m grateful for the interest in my game, and I apologize for any disappointments.

Very, very innovative.

Really creative. I've never seen anything like this before.

Very addictive and creative. I played it repeatedly several times.

I brought back the same pleasure I felt when I achieved efficiency while programming.

It is creative in that it is not just a simple stock trading game but also takes charge of production and conveys the situation intuitively.

I like the distribution of the dice numbers. Because of that, the feeling of pleasure when acquiring equipment is also good.

It's creative in that each person is punished for their mistakes at every moment, rather than having a time limit for the entire stage.

There is great potential for expansion.

very good This mechanism also appears to have great potential for integration and expansion into other genres.

It's flawless. It feels like I'm seeing a game that's already on sale.

Skilled at developing and presenting mechanisms

It is a classic and stable work.

It's nice to have your own solid art style.

I like the feel of the dash.

Before playing it, I thought it was a familiar genre, but it actually showed creativity.