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As you all mentioned, it’s true. Aside from the bug fixes and the model changes in d-bug, there haven’t been any other significant changes. I had intended to focus solely on developing this game during the GDKO, but upon seeing that the tasks in Round 2 already existed in my game, I realized that I had committed too much too early, given my small capabilities during Round 1. So this time, I decided to put off the ideas I had in mind. However, in hindsight, I realize it would have been better to at least update the UI or focus on other quality improvements. I’m grateful for the interest in my game, and I apologize for any disappointments.