Amazing art and great idea for the game, but I have to agree with the other comments, it was very easy to get stuck, and it wasn't very clear on where to go. It also took me a little bit to understand how to switch between the animals. Otherwise, great idea and very good visuals.
bluepenguindev
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Such a fun game. I love the artstyle and the way you befriend the animals. I do wish it would first let you interact with the animal before it starts the song, since sometimes I missed the first few notes. Overall, great idea, I really liked the random worlds it sends you in every day to collect the creatures.
Fun idea. It did get very overwhelming very quickly. It also seemed that the game doesn't really have an end. Maybe introducing levels in the style of some achievements, like making your first 10k or something, would give it a little more structure so the player can feel like they achieved something. Overall, a very fun game and I do like the artstyle and the sound a lot.
Thanks for the feedback and appreciation of our theme implementation. I think if we could tweak it once more for the submission, we would cut the length in half (currently 4 chunks per biome, down to 2 would be definitely fine) and look to add more variety in between runs to lose the repetitive nature of it. And yes, I agree wizard is a problem lol. When I play i normally run next to it, pause, and wait for it to spawn around me but if you run right past it, high chance it spawns in front of you. If i keep the wizard, i was thinking of adding a visual effect .5 to 1 seconds before he would spawn there and some visual effect on the wizard itself to make it more fair.
Thanks for playing!
Ah i see, in that case. i think it could make more sense where you could go to 0 biscuits, but if the dog comes while you have 0 biscuits you insta-die, but i could see it going either way. as for the minigame, i think it would feel more enjoyable overall if you had to do minigame to start the baking process (maybe 3 to 5 seconds) then it auto baked cookies for an additional period of time so the player can go do other things, spend resources, repair, or you could look to add in other things for the player to do. on top of that the mini game could have varying difficulty for that short period of time, resulting in lower or higher amounts of cookies baked.
still fun and nice work!
I enjoyed the game overall, it was a very fun concept and tie in between cats and dogs. Especially the making biscuits as a cat animation was very fun. The audio was nice and on theme, felt like it made sense, though there could have been too much barking? Maybe not, i was in the zone.
I did seem to encounter a rounding bug i assume where the cost was 11, i seemed to have 11 but i couldn't buy the upgrade (until i had more biscuits, then it worked.
Overall i had fun, but here are some ideas on how to improve! I would like a better distinction between waves, i thought i was still in the tutorial or wave 1 but then i look up and it was wave 5. I didn't realize this was a health is currency type game until I died, so having this mechanic be more clear in the tutorial, maybe a dog comes up and there are no defense, takes biscuit and animated health going down. when i died i just restarted which felt rash, would be nice for it to be more of a pause - oh no u died, try again, type thing
Lastly, i liked the kneading biscuits type thing to make the currency and i like that is was a spend the biscuits, get low on health but go upgrade to be stronger, but i did not really enjoy the kneading minigame after 20 seconds. something more dynamic would be fun! very chill tower defense, nice work team!
Very fun game. I like the idea of staying out longer and getting more cheese by risking getting hit once the cat gets faster and potentially losing everything. The only thing I would change, if you have time, is redrawing the furniture since it looks like it was made in fewer pixels, and it is stretched, and it doesn't match the outline of the rat and other things, making it a little less cohesive.
Overall, a fun little game. I like the different milestones you hit as you get more cheese. I was able to get some furniture, but my wife didn't make it back yet! :D
I definitely see what you mean with the horizontal being too long. thanks for the feedback! wdym by dash was a fake ability.? like as in if you were too heavy and slowed down, the dash is much less impactful due to this? i wanted to make sure the player felt pain when encumbered and could just continue onwards dashing as normal, but maybe i went to far! thanks!
Really cute game. The art is awesome, I like how you were able to capture the cat making the biscuits! The Roomba is quite quick, which makes it really challenging. I would slow it down a little, just on the first level, so the player can understand better where all the things the naughty kitty can break, and not die too many times. Also, the Roomba killed me one time, even though I was standing on the table; I guess it didn't register me being out of reach. Overall, a great game with amazing art, music, and sound effects. The Roomba and the cat are a fun idea, and I enjoyed playing it!
Very cute and fun game! I really like the art, and you did very well with the theme, risking it by going to the next room, hoping you will remember your way back. I finished the game, and I do wish there were some sign that I won the game after I built the last house! Also, the sound was a little laggy at some points, not sure if that was intended, but it didn't bother me much.
Overall, I like the game, and I can see myself playing it anytime I feel like getting into a little puzzle cozy game. Very good job!
Very cute and fun game! I really like the art, and you did very well with the theme, risking it by going to the next room, hoping you will remember your way back. I finished the game, and I do wish there were some sign that I won the game after I built the last house! Also, the sound was a little laggy at some points, not sure if that was intended, but it didn't bother me much.
Overall, I like the game, and I can see myself playing it anytime I feel like getting into a little puzzle cozy game. Very good job!
Very unique and fun game! I was definitely very greedy with my bites of the biscuit and didn't deliver some of the orders. The only feedback is that the timer is pretty long; it would be more exciting if there were less time to bite into the biscuit! Overall, a very cute game, and I love all the art!

