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bluepenguindev

52
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A member registered 16 days ago · View creator page →

Creator of

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Thanks for the feedback and appreciation of our theme implementation. I think if we could tweak it once more for the submission, we would cut the length in half (currently 4 chunks per biome, down to 2 would be definitely fine) and look to add more variety in between runs to lose the repetitive nature of it. And yes, I agree wizard is a problem lol. When I play i normally run next to it, pause, and wait for it to spawn around me but if you run right past it, high chance it spawns in front of you. If i keep the wizard, i was thinking of adding a visual effect .5 to 1 seconds before he would spawn there and some visual effect on the wizard itself to make it more fair.

Thanks for playing!

Thanks for trying! Unfortunately no, a dropped bag is an immoveable new object. I think maybe having drop bag be a long press would be a good change to avoid any accidental drops! 

Ah i see, in that case. i think it could make more sense where you could go to 0 biscuits, but if the dog comes while you have 0 biscuits you insta-die, but i could see it going either way. as for the minigame, i think it would feel more enjoyable overall if you had to do minigame to start the baking process (maybe 3 to 5 seconds) then it auto baked cookies for an additional period of time so the player can go do other things, spend resources, repair, or you could look to add in other things for the player to do. on top of that the mini game could have varying difficulty for that short period of time, resulting in lower or higher amounts of cookies baked.

still fun and nice work!

Very cute game. I like the art style and the concept. I wish there would be some more visual cues on how to progress in the game, especially on the first batch. (It took me a while to figure out how to place the cookies in the oven),

Overall, a very cute mini game to play!

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I enjoyed the game overall, it was a very fun concept and tie in between cats and dogs. Especially the making biscuits as a cat animation was very fun. The audio was nice and on theme, felt like it made sense, though there could have been too much barking? Maybe not, i was in the zone.

I did seem to encounter a rounding bug i assume where the cost was 11, i seemed to have 11 but i couldn't buy the upgrade (until i had more biscuits, then it worked.

Overall i had fun, but here are some ideas on how to improve! I would like a better distinction between waves, i thought i was still in the tutorial or wave 1 but then i look up and it was wave 5. I didn't realize this was a health is currency type game until I died, so having this mechanic be more clear in the tutorial, maybe a dog comes up and there are no defense, takes biscuit and animated health going down. when i died i just restarted which felt rash, would be nice for it to be more of a pause - oh no u died, try again, type thing

Lastly, i liked the kneading biscuits type thing to make the currency and i like that is was a spend the biscuits, get low on health but go upgrade to be stronger, but i did not really enjoy the kneading minigame after 20 seconds. something more dynamic would be fun! very chill tower defense, nice work team!

Very fun game. I like the idea of staying out longer and getting more cheese by risking getting hit once the cat gets faster and potentially losing everything. The only thing I would change, if you have time, is redrawing the furniture since it looks like it was made in fewer pixels, and it is stretched, and it doesn't match the outline of the rat and other things, making it a little less cohesive. 

Overall, a fun little game. I like the different milestones you hit as you get more cheese. I was able to get some furniture, but my wife didn't make it back yet! :D

Thanks for the kind words! We were very excited to see you saw the different ways we tried to incorporate the theme. 😄 thanks for playing and hope you saved your pup!

very interesting, sounds like a bug if only 2 loot made you super slow! there was a drop all loot button but i should have made it more clear.. :( thanks for playing!

I definitely see what you mean with the horizontal being too long. thanks for the feedback! wdym by dash was a fake ability.?  like as in if you were too heavy and slowed down, the dash is much less impactful due to this? i wanted to make sure the player felt pain when encumbered and could just continue onwards dashing as normal, but maybe i went to far! thanks!

i like it, very cute and chill vibe for the game. good job building out a fun game loop and upgrade loop!

Really cute game. The art is awesome, I like how you were able to capture the cat making the biscuits! The Roomba is quite quick, which makes it really challenging. I would slow it down a little, just on the first level, so the player can understand better where all the things the naughty kitty can break, and not die too many times. Also, the Roomba killed me one time, even though I was standing on the table; I guess it didn't register me being out of reach. Overall, a great game with amazing art, music, and sound effects. The Roomba and the cat are a fun idea, and I enjoyed playing it!

I like the music and the art of the game. I also think you did well with the theme, risking it to get food and trying to make it back to your family!

Very cute and fun game! I really like the art, and you did very well with the theme, risking it by going to the next room, hoping you will remember your way back. I finished the game, and I do wish there were some sign that I won the game after I built the last house! Also, the sound was a little laggy at some points, not sure if that was intended, but it didn't bother me much.

Overall, I like the game, and I can see myself playing it anytime I feel like getting into a little puzzle cozy game. Very good job!

Very cute and fun game! I really like the art, and you did very well with the theme, risking it by going to the next room, hoping you will remember your way back. I finished the game, and I do wish there were some sign that I won the game after I built the last house! Also, the sound was a little laggy at some points, not sure if that was intended, but it didn't bother me much.

Overall, I like the game, and I can see myself playing it anytime I feel like getting into a little puzzle cozy game. Very good job!

The visuals are great, and I like that I was able to play some 3d game. They are hard! I like the idea of the recipe and that you have to remember where to jump! Very fun and pretty game.

I love the art style! The game is very easy to play and fun. I enjoyed snatching the biscuit from the customer. The game is a little repetitive at the beginning, but overall very nice game. I had fun!

Very nice art style! I do wish I could do more trading, but I was able to bring everything back on my second try. Very innovative and fun game.

yes, i just remember skipping the chat after and went back in causing the issues. having a floating exclamation mark over required conversation partners could be a nice touch. good work!

Very unique and fun game! I was definitely very greedy with my bites of the biscuit and didn't deliver some of the orders. The only feedback is that the timer is pretty long; it would be more exciting if there were less time to bite into the biscuit! Overall, a very cute game, and I love all the art!

congrats! it's a cool spell to have, def more dynamic than a standard spell with mana.

i would absolutely play this game  with friends if there was more variety in the moves and cards!

i will make them faster for you

Thanks for the feedback, what was the size of your screen?? i have only tried to make it work properly at 1080P so far.

What a fun game! The art is really funny and made the game more enjoyable :D It took me a little bit to realize what to do once I picked up the book, but once I figured it out, I was able to pass my exams and get the biscuit! Very unique and great game.

Thanks! I hope you were able to save your pup!

Thanks!! the artist was hard at work!

Thanks, hope you were able to save the pup!! The worst is when you have max loot and those last two skeletons take you :(

thanks for the kind feedback! good catch on the bug with dropping treasure reappearing. I did replicate it once and it's gone seemingly after my latest round of bug fixes, hopefully... the way to win the game is to actually grab the potion and return all the way back to base the same run without dying. given that is the point of the game, we need to figure out how to make that more clear!!

nooo not the dog lol. thanks for giving it a try!

thanks! we wanted to keep the core loop simple but still have some fun progression. hope you saved your dog!

This game looks amazing! I love the art; you guys did an amazing job.  I am not a big platformer lover, but I really enjoyed playing this game! I got killed by the panda-looking guy during my first gameplay (I didn't realize he was an enemy), after that, it was fun and easy to beat the first level. One of the nicest games in the Jam for sure! :)

very chill platformer game. only took me 17 deaths lol. it would be cool if there was more diversity and unique mechanics the more a player died. maybe they jump higher or move slower, or maybe a triple jump. nice and fun either way. good work

art is so chill, very well done. i wish there was more progression so i felt like i was accomplishing more than just shooting, gaining xp, next wave. even if it was just more speed, faster gun, auto gun, explosives. either way, really nicely put together. your ammo + health being tied to time remaining was a nice tough and a nice reward loop

Very cute visuals and music. The floating and collecting the biscuits is fun gameplay! I had a little issue when the game wouldn't respond to the WASD keys, but then I tried to use the arrows, and it worked! Might be something to look into :) Overall, a very fun game with great art!

the art is fantastic, the vibes are great, the shadow mode is really cool. i like the concept of the game but i couldn't figure out how to get past the second floor knight. i could deposit stolen items and shadow around on floor 2 but unable to pass any enemies. it's definitely a skill issue on me lol but maybe having more directions for those of us who can't figure it out would be nice. good work!

This game is so cute! I love the art and the cute little slot machine. I had fun running around trying to escape the hamsters!

took me a death to realize the staff attack was slowly killing me. pretty smooth movement, nice job. would be nice if there was a twist benefit to casting the spell too much, like becoming an undead wizard

surprisingly difficult to beat the 3rd level! overall a really nice balance between mini-games and the main character moving around. the ruler mini-game was definitely my least favorite as its a fixed length vs the others being as fast as the player can complete it. art was really fun and nicely styled!

Very fun game. I loved the different ways you have to move the objects. Unfortunately, I got stuck on level 6 with the mug in the maze. Overall very fun game with great visuals!

quite a fun platformer, i liked the puzzleish aspects of your game, though i would like to see that a box falling on my head would squish the player. also good job writing it so the ghost has a personality and didn't just feel like a bland npc character.