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bluepenguindev

69
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2
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A member registered Aug 22, 2025 · View creator page →

Creator of

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Amazing art and great idea for the game, but I have to agree with the other comments, it was very easy to get stuck, and it wasn't very clear on where to go. It also took me a little bit to understand how to switch between the animals. Otherwise, great idea and very good visuals. 

Very cool game! I enjoyed playing this even though I got stuck on the last item on some levels and took me some time to find it. Challenging in a good way! I love the isometric style and all the different ways the furniture has to be adjusted back to its original state. Great work!

Very fun game. I loved the artstyle for the game, and the kitty was so cute! I liked the gameplay with moving only up and down, and also the sound effect before the monster attacks was very helpful. Nicely done!

I really enjoyed the game. It was very easy to understand and I like the way it got more difficult in the later levels! Good job!

Very fun game! I had a blast playing it, but I agree with the other comments about not having enough green slimes on screen after unlocking the other colors. Good job!

Very interesting puzzle game. I liked the gameplay and how it progressively got harder in later levels. I also liked that the camera was moving with the object instead of being fixed on the maze. 

Fun little game! I liked the strange answers I could pick from. I do wish the burger mini game wouldn't restart each time from the beginning, but rather just give me a retry on the food item I missed! Overall, I liked the unique artstyle and the mini games!

Such a fun game. I love the artstyle and the way you befriend the animals. I do wish it would first let you interact with the animal before it starts the song, since sometimes I missed the first few notes. Overall, great idea, I really liked the random worlds it sends you in every day to collect the creatures. 

Fun idea. It did get very overwhelming very quickly. It also seemed that the game doesn't really have an end. Maybe introducing levels in the style of some achievements, like making your first 10k or something, would give it a little more structure so the player can feel like they achieved something. Overall, a very fun game and I do like the artstyle and the sound a lot.

I love this game! The concept of strange places being strange layouts of apartments is so cool. I really like the art and the animation. It took me a while to put the layout together on the later apartments, so the difficulty scale was nicely done. Very good job, one of my favorite games so far!

thanks, i always struggle with how to educate the user on how to play.

thanks!

that's a good idea, interactable and dangerous items dont indicate very well right now. i will think on it.

appreciate your support of our art! i made it easier to control the movement so maybe next time you can beat it!

Very interesting and unique gameplay. I do wish there were a tutorial of some sort, since it's very hard to understand how to play the game at the beginning.  Overall, I really like the artstyle and the idea!

Very cute game! Love the artstyle. Unfotunately I got stuck right away on the first level by accidentally pushing the fuzzy buddy to the corner and had to restart the whole game.  I wish there were a way to just restart the lever. Otherwise very cute game, I had fun playing!

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thanks for the feedback! it was accidental that movement was continuous, bumped it to one tile movement per input, hopefully it is better now. cheers!

Thanks for the feedback and appreciation of our theme implementation. I think if we could tweak it once more for the submission, we would cut the length in half (currently 4 chunks per biome, down to 2 would be definitely fine) and look to add more variety in between runs to lose the repetitive nature of it. And yes, I agree wizard is a problem lol. When I play i normally run next to it, pause, and wait for it to spawn around me but if you run right past it, high chance it spawns in front of you. If i keep the wizard, i was thinking of adding a visual effect .5 to 1 seconds before he would spawn there and some visual effect on the wizard itself to make it more fair.

Thanks for playing!

Thanks for trying! Unfortunately no, a dropped bag is an immoveable new object. I think maybe having drop bag be a long press would be a good change to avoid any accidental drops! 

Ah i see, in that case. i think it could make more sense where you could go to 0 biscuits, but if the dog comes while you have 0 biscuits you insta-die, but i could see it going either way. as for the minigame, i think it would feel more enjoyable overall if you had to do minigame to start the baking process (maybe 3 to 5 seconds) then it auto baked cookies for an additional period of time so the player can go do other things, spend resources, repair, or you could look to add in other things for the player to do. on top of that the mini game could have varying difficulty for that short period of time, resulting in lower or higher amounts of cookies baked.

still fun and nice work!

Very cute game. I like the art style and the concept. I wish there would be some more visual cues on how to progress in the game, especially on the first batch. (It took me a while to figure out how to place the cookies in the oven),

Overall, a very cute mini game to play!

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I enjoyed the game overall, it was a very fun concept and tie in between cats and dogs. Especially the making biscuits as a cat animation was very fun. The audio was nice and on theme, felt like it made sense, though there could have been too much barking? Maybe not, i was in the zone.

I did seem to encounter a rounding bug i assume where the cost was 11, i seemed to have 11 but i couldn't buy the upgrade (until i had more biscuits, then it worked.

Overall i had fun, but here are some ideas on how to improve! I would like a better distinction between waves, i thought i was still in the tutorial or wave 1 but then i look up and it was wave 5. I didn't realize this was a health is currency type game until I died, so having this mechanic be more clear in the tutorial, maybe a dog comes up and there are no defense, takes biscuit and animated health going down. when i died i just restarted which felt rash, would be nice for it to be more of a pause - oh no u died, try again, type thing

Lastly, i liked the kneading biscuits type thing to make the currency and i like that is was a spend the biscuits, get low on health but go upgrade to be stronger, but i did not really enjoy the kneading minigame after 20 seconds. something more dynamic would be fun! very chill tower defense, nice work team!

Very fun game. I like the idea of staying out longer and getting more cheese by risking getting hit once the cat gets faster and potentially losing everything. The only thing I would change, if you have time, is redrawing the furniture since it looks like it was made in fewer pixels, and it is stretched, and it doesn't match the outline of the rat and other things, making it a little less cohesive. 

Overall, a fun little game. I like the different milestones you hit as you get more cheese. I was able to get some furniture, but my wife didn't make it back yet! :D

Thanks for the kind words! We were very excited to see you saw the different ways we tried to incorporate the theme. 😄 thanks for playing and hope you saved your pup!

very interesting, sounds like a bug if only 2 loot made you super slow! there was a drop all loot button but i should have made it more clear.. :( thanks for playing!

I definitely see what you mean with the horizontal being too long. thanks for the feedback! wdym by dash was a fake ability.?  like as in if you were too heavy and slowed down, the dash is much less impactful due to this? i wanted to make sure the player felt pain when encumbered and could just continue onwards dashing as normal, but maybe i went to far! thanks!

i like it, very cute and chill vibe for the game. good job building out a fun game loop and upgrade loop!

Really cute game. The art is awesome, I like how you were able to capture the cat making the biscuits! The Roomba is quite quick, which makes it really challenging. I would slow it down a little, just on the first level, so the player can understand better where all the things the naughty kitty can break, and not die too many times. Also, the Roomba killed me one time, even though I was standing on the table; I guess it didn't register me being out of reach. Overall, a great game with amazing art, music, and sound effects. The Roomba and the cat are a fun idea, and I enjoyed playing it!

I like the music and the art of the game. I also think you did well with the theme, risking it to get food and trying to make it back to your family!

Very cute and fun game! I really like the art, and you did very well with the theme, risking it by going to the next room, hoping you will remember your way back. I finished the game, and I do wish there were some sign that I won the game after I built the last house! Also, the sound was a little laggy at some points, not sure if that was intended, but it didn't bother me much.

Overall, I like the game, and I can see myself playing it anytime I feel like getting into a little puzzle cozy game. Very good job!

Very cute and fun game! I really like the art, and you did very well with the theme, risking it by going to the next room, hoping you will remember your way back. I finished the game, and I do wish there were some sign that I won the game after I built the last house! Also, the sound was a little laggy at some points, not sure if that was intended, but it didn't bother me much.

Overall, I like the game, and I can see myself playing it anytime I feel like getting into a little puzzle cozy game. Very good job!

The visuals are great, and I like that I was able to play some 3d game. They are hard! I like the idea of the recipe and that you have to remember where to jump! Very fun and pretty game.

I love the art style! The game is very easy to play and fun. I enjoyed snatching the biscuit from the customer. The game is a little repetitive at the beginning, but overall very nice game. I had fun!

Very nice art style! I do wish I could do more trading, but I was able to bring everything back on my second try. Very innovative and fun game.

yes, i just remember skipping the chat after and went back in causing the issues. having a floating exclamation mark over required conversation partners could be a nice touch. good work!

Very unique and fun game! I was definitely very greedy with my bites of the biscuit and didn't deliver some of the orders. The only feedback is that the timer is pretty long; it would be more exciting if there were less time to bite into the biscuit! Overall, a very cute game, and I love all the art!

congrats! it's a cool spell to have, def more dynamic than a standard spell with mana.

i would absolutely play this game  with friends if there was more variety in the moves and cards!

i will make them faster for you

Thanks for the feedback, what was the size of your screen?? i have only tried to make it work properly at 1080P so far.