Thank you!!!
BloodCatters
Creator of
Recent community posts
Thank you very much for playing and your feedback. I agree that some issues need to be fixed and I could fix some of them before uploading (such as the duck sound not playing loud or the collision issues mentioned) but on the last day I worked on the game until 4 in the morning and I was so done :D but it was a very nice experience for the following game jams!
Also if you remember, can you tell me the exact part where you fell through? Thank you!
I would say the rubber duck part is the most challenging. My friends who tried the game were also stuck there and needed multiple tries to pass. Since I played the game a thousand times I intuitively pass it without any issues but upon the feedback I did not want to modify it because then I felt like the game/level would be too easy :D
The duck just puts a force on you upwards, thus; I think for the part you were stuck you need to land on the right side of the duck.
The scream is a famous scream called the "Wilhelm Scream" . It is used in many movies as an easter egg :D glad you liked it.
Thank you very much for playing. I get very excited for every comment I get!
Hey, in the beginning I found it quite fun but I soon realised that all the aliens where at the end going in the same road; thus, I was just aiming there and shooting when they were passing by. I think you can make more escape roads for them so that I actually have to search for them. Except that I really like the logic and the aesthetics!!!
Ok this was very simple yet so good. Felt very polished and I really liked the theme and idea. The character design is very funny. Nothing to say, that's perfect! I can see it getting addictive if you could compare your best score with other people. Of course you can add power ups, more enemies etc but the amount of time to develop is limited :D
My first game after 3 weeks of learning game dev! Have fun and of course, any feedback (positive or negative) is welcome! https://itch.io/jam/gamedevtv-jam-2024/rate/2748270
My first game after 3 weeks of learning game dev! Have fun and of course any feedback is welcome! https://itch.io/jam/gamedevtv-jam-2024/rate/2748270
Hey everyone,
Just wanted to share this out of excitement! I started UE5 3 weeks ago with no prior game dev experience (except a Flappy Bird clone that I made with Unity 3 years ago)
Although the game jam was 10 days, I spent 7 of them learning basic UE5 features for the game. The last 3 days I have spent my whole days on the game and it is done. I spent 3 hours packaging the game since I always had issues and it was lots of trials and errors but the satisfaction I got was so good. I wish I had filmed my reaction when the game was finally built after 3 hours of troubleshooting at 3 am.
If you want to check the game (which is far from perfect and super short) https://bloodcatters.itch.io/01-bacteria
If you want to see my progress that I document https://www.instagram.com/bloodcatters_unreal_progress/
Cant wait to play other games and see how the theme was interpreted by other people.
This experience is quite fun but super exhausting, I think I will take a break for a while because for the last 10 days, most of my life was UE5 :D
Hello,
It is my first game jam and I checked the game jam page but couldn't find any information. Is it fine to add a character that swears or how graphic can the content be (nudity, blood)? Are we free to put any content given that we warn people beforehand?
I can see my character swearing and on the map somewhere there might be a sex toy. Is that allowed in this specific case? :D
Thank you in advance for your answer :D nice jams to everyone
I started learning UE5 last month and I am participating in this first game jam so that it forces me to learn more and finish a game. So far, I have learned about 3D games, I want this game jam to be an opportunity to learn 2D development as much as possible so that I have an overall idea of both in UE5 :D Hope I can make something playable. I am sure you will do very fine with your 10 years of experience! glhf




