Are there plans to bring it to Android and iOS?
BlockOne1
Recent community posts
Gameplay: Minigames to earn more in-game money and to buy food, adding variety to the gameplay and preventing you from running out of money quickly while spending it on food. This helps to diversify the gameplay and avoid repetition, while also providing other ways to easily earn more money.
Character Customization: Tattoos, nose, mouth, and navel piercings, bracelets, rings, and necklaces add more personalization and detail to the character, giving them more style and personality.
New Body Weight Additions: Back, neck, and chin add more body parts for variety; these are visual additions, like the other body parts.
Taking the Character for Walks: You can take the character for walks in different parts of the city, inviting them or being invited by the character to go out to places like restaurants, plazas, the beach, picnics, etc. You can still feed the character and increase their weight, adding variety and replayability to the game.
Day and night cycle: This adds more life to the game, showing how much time passes during the day and allowing the character to sleep at night.
Languages: This is very important, as there may be more players in other countries, such as Europe and South America. Adding languages will attract a wider audience from other regions.
These are my ideas that might add more life to the game and more variety so it doesn't feel so repetitive. The game has a lot of potential to receive many updates for many years, and these ideas might help. It definitely has a lot of potential and a bright future. The game isn't bad; it's good, but it just needs more variety and to keep it fresh. I congratulate you on your great effort. These ideas are for a more comprehensive update, similar to version 1.2.
When attempting to launch the game from the executable (which, incidentally, was exported with the default name MyProject3.exe), the system throws successive errors regarding missing dependencies (Microsoft Visual C++ Runtime), specifically requesting files such as MSVCP140.dll, VCRUNTIME140.dll, and VCRUNTIME140_1.dll. Even after manually installing the official Microsoft redistributable packages (both x86 and x64) and the Unreal Engine prerequisites (UEPrereqSetup_x64), the game still fails to load or link these libraries, completely preventing it from running. Could you please check the packaging configuration (Build/Package Settings) in Unreal Engine to ensure that the C++ dependencies are correctly included in the game's distribution folder? Thank you very much!
Don't you plan on any more stages after reaching the factory? Like becoming a massive mass that destroys the entire city until it reaches space and grows to the size of a planet, a sun, or a huge galaxy? Because I'd like more stages to keep moving forward and get new, better upgrades for the feeder.
I forgot to mention that it would be a good idea to add language options to the game in the settings, since everyone speaks different languages. I’m from South America and I’m Latino, and I don’t know much English, so I don’t understand everything the characters say or the text, and I don’t know if everyone from other countries has the same problem as I do.
