Gameplay: Minigames to earn more in-game money and to buy food, adding variety to the gameplay and preventing you from running out of money quickly while spending it on food. This helps to diversify the gameplay and avoid repetition, while also providing other ways to easily earn more money.
Character Customization: Tattoos, nose, mouth, and navel piercings, bracelets, rings, and necklaces add more personalization and detail to the character, giving them more style and personality.
New Body Weight Additions: Back, neck, and chin add more body parts for variety; these are visual additions, like the other body parts.
Taking the Character for Walks: You can take the character for walks in different parts of the city, inviting them or being invited by the character to go out to places like restaurants, plazas, the beach, picnics, etc. You can still feed the character and increase their weight, adding variety and replayability to the game.
Day and night cycle: This adds more life to the game, showing how much time passes during the day and allowing the character to sleep at night.
Languages: This is very important, as there may be more players in other countries, such as Europe and South America. Adding languages will attract a wider audience from other regions.
These are my ideas that might add more life to the game and more variety so it doesn't feel so repetitive. The game has a lot of potential to receive many updates for many years, and these ideas might help. It definitely has a lot of potential and a bright future. The game isn't bad; it's good, but it just needs more variety and to keep it fresh. I congratulate you on your great effort. These ideas are for a more comprehensive update, similar to version 1.2.