It seems like the demo version of the game isn't working on PC—I get an error when I try to open it—but the demo version works fine on Android.
When attempting to launch the game from the executable (which, incidentally, was exported with the default name MyProject3.exe), the system throws successive errors regarding missing dependencies (Microsoft Visual C++ Runtime), specifically requesting files such as MSVCP140.dll, VCRUNTIME140.dll, and VCRUNTIME140_1.dll. Even after manually installing the official Microsoft redistributable packages (both x86 and x64) and the Unreal Engine prerequisites (UEPrereqSetup_x64), the game still fails to load or link these libraries, completely preventing it from running. Could you please check the packaging configuration (Build/Package Settings) in Unreal Engine to ensure that the C++ dependencies are correctly included in the game's distribution folder? Thank you very much!