Thanks — by directional cues, do you mean the starting pipe arrangement, or the markings for start, finish and connected pipes? Was the unexpected route what you enjoyed, or did it make the board confusing? One example from any of those puzzles is plenty; no need to replay them.
blakkim
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Thanks — the detail about tracing straight pipes backwards was especially useful. I’ve added puzzles 13–36 while keeping the original 12 unchanged. If you feel like trying one or two of the new puzzles, I’d be interested in whether finding the route feels satisfying, too obvious, or frustrating. No need to replay the earlier ones or chase fewer turns.
Thanks for checking this so carefully, especially the accessibility. I added more relevant tags.
The current launch setting is “Click to launch in fullscreen,” with portrait orientation and scrollbars enabled. I checked the published page in Chrome at 375px wide: after Run game, I could reach the completion buttons and the end of How to play by scrolling. That was a viewport test, not a physical-phone check.
If it still cuts off after Run game on your setup, could you share your browser/device and whether scrolling inside the game works?
I'm working on Routeworks, a free browser puzzle where you rotate pipes to connect a start and a finish. It has 36 puzzles and a daily puzzle, with English and Korean. Development uses AI assistance, including code, text and visual assets.
Play: https://blakkim.itch.io/routeworks
Update, September 11: I'd like to hear from people trying it for the first time. You can choose any puzzle from the menu above the board; nothing needs to be unlocked.
Try puzzle 1 if you want to learn the controls, then choose one or two of puzzles 16, 24, 26 and 33. Any order is fine. There's no need to finish them all or aim for fewer turns.
What was finding the route like? A puzzle number and one thing you enjoyed or disliked would help. Was there a point when you wanted to keep going or stop? Please mention if this was your first time playing; your device/browser is useful if something goes wrong.
Please stop whenever you like. Playing needs no account or download, and there are no ads or purchases. You can leave feedback here or on the game page.
Earlier update, September 10: Puzzles 13–36 were added while keeping the original 12 unchanged. Today's puzzle keeps your progress when you leave and return. Earlier replies below refer to that version or the original 12 puzzles.
