Thank you very much, and well I still stand by what I said. But hey, it is something.
If this managed to resonate with even one person, I'd have my objective fulfilled. I thank you very much for taking your time to tinker around with this little creation, and hope I don't disappoint your expectations!
This was unexpectedly fun, though it is literally never ending (aka, was too easy). I did find the changing anglges unreliable though, even mashing the buttons would not work sometimes. Other than that, great game.
Good idea and music, though the character kept glitching out on me. The platforming felt little too buttery and jumping was too imprecise. Apart from that, like the idea and the gameplay. Goodjob
I liked the idea, though it kind of got buggy over time for me (for example, holding space, even while not jumping keeps time slow etc.). I would've liked some juicy feedback on killing enemies as well, but for what it is, it's a great game and a solid entry;
I still find myself playing this game. It's very chill. Though, like other people suggest, it can use some polish. No complains though, it does indeed get hard making a game in a short time frame. All in all, good job and keep doing what you're doing!
This game has caused my hands to cramp I love it lmao.
On the flip side, I expected turning to change the direction I was going to as well, but it kind of makes sense since the movement is determined by inertia.
Good entry! I like it. Pretty arcade and fits the jam well.
Edit: Not sure why, but running it with the integrated gpu instead of the high performance NVidia one fixed it. Would have liked more sound effects and a little polish here and there, but good job!