Thanks so much for playing and for the detailed feedback. I will work more on performance optimization and tightening up upgrades!
BitQuest Studio
Creator of
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No need to apologize! And thank you for the feedback. I really appreciate it.
I will think through how I can combat the staleness of the rounds by introducing more unique mechanics every few rounds. I'll also plan on making the upgrades more impactful (and have less of them).
For the upgrade wheel: that's probably what I've struggled the most with. I'll tinker around with it some more.
Thanks so much for playing and glad you enjoyed it!
Thanks so much for the detailed feedback. A lot of the bugs are already on my patch list and I'm glad there were things you liked!
I hear you on the ESC menu windows. I did think of making everything available on the map but there are some RPG Maker limitations as well as just the sheer number of available windows clogging the map itself.
The progress bar issue is easy enough to fix because all the colors are customizable in the parameters!
I hope to have an updated game showcasing the improvements available soon-ish!
Thank you again!
















































