I've added commands to the MZ version to disable/enable HUD and tint.
BitQuest Studio
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Thanks so much for the detailed feedback. A lot of the bugs are already on my patch list and I'm glad there were things you liked!
I hear you on the ESC menu windows. I did think of making everything available on the map but there are some RPG Maker limitations as well as just the sheer number of available windows clogging the map itself.
The progress bar issue is easy enough to fix because all the colors are customizable in the parameters!
I hope to have an updated game showcasing the improvements available soon-ish!
Thank you again!
Parallax maps alone should not cause an issue. Unfortunately plugins by other developers are not tested for compatibility so I can’t speak to them.
As for diagonal pathfinding, the plugin uses the pathfinding available and accommodates pixel-based movement. This means if you have something like DOT movement which allows diagonal pathfinding, my plugin will use it.