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BigMaexle

130
Posts
17
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A member registered Jan 27, 2021 · View creator page →

Creator of

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nice! simple idea, solid execution! reminds me a bit of "icy tower"! The art style is solid and consistent. i would be fun if the player would "bounce" back from the walls, maybe make it a bit jucier, add a few sound effects when a coin is picked up of a basketball flies by. But the different "enemies" are nice. Good work, keep it up! :)

thank you! i think ive never credited the color pallet, bad dev!:

https://lospec.com/palette-list/lava-gb

thanks :)

wave 12 is not bad! thanks!

thank you! :)

thank you! well, maybe i am working on it later on, not sure now

thanks :)

yeap! very good point! thanks! totally overlooked that while playtesting! i keep that in mind for my next game to remember to add a transition.

good point! i guess some "crowd control" upgrade could be useful. ive thought about an "area blast" weapon, but that didnt made it until deadline. but thanks :)

glad you liked it, thanks :)

thank you! :)

thanks! i "balanced" it until wave 8 i think, after that it only increases spawn rate. You almost 100%'ed it :D

thanks :)

very nice, a suprisingly good amount of content! and nice job introducing the different mechanics. sometimes the melee attack on the ice pushes the player, sometimes not? didnt understand why. But other than that, nice job!

i loved the fast movement around the area when entering your own ink :D

Nice entry, very slick, keep up the good work :)

very ambitious! I also love papers please and would love to see a kind of detective kind of game in this styl. keep working on it! it is a cool idea :)

haha! very quick, very intense, creepy Art! love the crazy artstyle and would loved to have seen a fleshed out game :)

Love the jazzy theme. And the minigame is well implemented :)

Great Job!

Loved the mood and the soundtrack. Simple but good gameplay. But honestly pretty hard. I burnt all the shrimp at one point and got 0 points in the end, that pretty harsh. :D maybe i am just a bad Hibachi chef

cool idea! It took some time to understand the idea, that you should cover some tiles with oil, others not? And i got stuck in the 5th level i guess? the mood and the shader looked cool. :)

Haha, that was intense! :D i liked the vibe

I tried to do a trick, but the little ice cube never did one, not on the ground, not on the air :(

Thanks! 

Yeah, the Elephant Level is more an accidential Celeste B-Side. #NeverSkipPlaytesting

Hi! Sorry it doesnt work. You mind telling me which browser you were using?

incredibly artstyle. the graphics and music are very cute. There is a lot of potential for a real game, so far it is only the intro if i unterstand it correctly? keep working on it, i would love for it to be fleshed out to a nice cozy game. 

pretty chill and nice sokoban. it got little bit to get used to it but then i liked it. And i guess the two levels and chosen by random? that makes it a bit unbalanced (sometimes super easy, sometimes i got stuck). and the undo button does not reverse the push, which i thought is the point of an undo button :D

But cool entry, keep up the good work :)

Really good atmosphere. With this slightly wobbly look control, it has managed to convey such a creepy feeling. And the lighting was just right.

Somehow I never really managed to find out where the creature was supposed to be. At some point I was just dead, lol. I didn't get the locating via the sound right.

pretty cool idea. The transition and the turning of the paint roller was clear and sharp. I missed a little bit "gamey stuff" (death animations, juice, sound effects etc), Something like that works wonders, But for a week, well done and I was sad it was already over. keep going :)

thanks and glad you liked it. Yeah, the timing was tricky to get right. i was switching between gamebreakingly easy and not possible. it really needed more playtesting, lol

Wow, this game has no business in being so damn good looking and polished. Amazing pixelart, great dialogue and the right amount of Q for a good Star Trek episode (which is always more than 0).

just love it!

hm, any details on what exactly does not work?

wonderful art, nice animation. 

But I somehow also wasnt able to make the first jump, always bounced into "Twitter", am i missing something?

Great game! That moment when you have a lot of stickman and its totally messy is wonderful.

Great entry, this looks very polished and thoughtful. A great PICO 8 entry. made it to day 30,  got a bit careless after day 25

Haha! You had the same idea as me? lol, i felt so clever, so congrats i guess. nice, that you actually made all the letters walkable. Sadly never got very far, you always had to take a "leap of faith" and i always missed it. but keep up the good work :)

Nice, pretty fast paced, liked the visuals actually. Sadly the game crashes in lvl 4 as well. too bad, would liked to play some futher

Thanks for the feedback. Yeah i was getting used to the keybinds and so it stuck, but refining it would be a good idea :)

Thank you for your honest feedback. Indeed the "wonkyness" is intended to impose a challenge. I tried to refine and tuned it down, sadly there are not many resources for wonky tentacle controls :D. But the spikes could have been more forgiving, that may be true.