Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

BigChunger

10
Posts
1
Topics
A member registered Feb 05, 2026

Recent community posts

Fundamental problem is that the AI plays perfectly insofar as it matters. It might hit an asteroid once or twice, but those don't slow it down at all, so it doesn't affect the outcome. It also dodges every missile the player fires, so that powerup is completely worthless.

It comes down to getting more boosts, by random chance, than the bot does.

I definitely met the requirements for "phantom black". The others are a bit vague ("Outlast a nuke" means winning a battle where the enemy used a nuke at least once?), but the explicitly specified conditions for most of them were met, and none of the colors unlocked. 

As for level, I was on level 2, not level 3, and was talking about the missions to unlock 3. I can see how my wording was unclear.


More broadly, I'm a bit unclear on the point of weapons carrying over between battles. You can (presumably) farm them indefinitely, but shouldn't the goal be to preserve your ships by clearing the board quickly rather than switch to individual shots to conserve ammo while the one enemy frigate left after your initial barrage chains shots and destroys both of your carriers? I wonder if a roguelike format, where conserving both ships and ammo is crucial to continuing a run, would fit more neatly.

Neat visuals, but there are some bugs. The "win 5 battles" goal for level 3 is stuck at 4. Also, the colors don't appear to unlock when the criteria are met.

Any updates on this? It's been around 40 days, and I got the message again trying to leave a comment. Absolutely no idea why I'm apparently shadowbanned from game comments specifically, especially considering I can make forum posts just fine.

Pretty neat, I like games like these. I see a gear in the top right, which usually indicates an options menu, but clicking the gear doesn't bring up a menu. As it is, I can't find a translation option.

I played through the first mission to try to figure it out, and eventually managed to win by having all of my units attack the enemy commander (I figured out that the unit with the star shape was an instant loss condition if it was killed). I also figured out what a few of the buildings do for other English-speaking players:

 - 1: Fence: slows units that try to cross over it.

 - 2: Couldn't figure it out by playing, but Yandex Translate says it is a hospital that heals soldiers stationed there

 - 3: Tower, units in the tower will fire a ranged attack instead of melee

 - 4: Barricade: Also slows units which try to cross it, like the fence. The translation site says defense is lower but speed decrease is stronger.

 - 5: I also had to ask the translation site for this one. It increases defense somewhat and has a less powerful healing effect than the hospital.

There were a few things that I could not figure out:

 - Is there a 'stance' system, so that I can order my units to hold their ground? As it is, when I try to put my units into a tower, they will sprint off to attack enemies.

 - A lot of buildings provide defense, but most of the combat happens in melee range. Does the defense bonus just make all of the units in the fight take longer to kill? Wouldn't it not provide an advantage, in that case?

 - I think the ideal strategy is to kite the enemy around with a fast unit while the rest of your army goes for the commander. Is that right? I could also see a player withdrawing units that are damaged to go heal at one of the medical buildings, but this seems difficult without being able to prevent them from re-engaging.

In any case, it looks cool!

Thanks!

(1 edit)

Isn't blocking friendly comments from new users the opposite of working? A textbook case of false-positives, right?

(1 edit)

Hello. I just created an itch.io account, and it seems to have been shadowbanned sitewide for no reason at all. My first attempt at activity received a message:

```

Awaiting moderator approval

Thank you for your post. It must be approved by a moderator before it will be shown due to this community's settings or due to your recent account activity.

```

This message appears whenever I try to make a comment on any game. The comment is completely innocuous, basically just "Nice game, have you considered adding this feature?". Looking at this thread, it seems like I'm not the only one with this issue. Looking at the game I posted on, the comment is still not visible two weeks later, so "Awaiting Moderator Approval" seems to be an inaccurate message, at the very least.

My ticket ID is 342236, and was confirmed to have been received, but I haven't gotten any sort of response.

Per the moderator response found here, I've created a thread with the ticket ID.

(1 edit)

Same here. No email back, and my only comment is still shadowbanned. My request number (I think that's my ticket ID, but at any rate it's the only thing I got) is 342236.

I've got the same issue. Made an innocuous comment on a game I like (my first ever account activity!) and got the same message.