Good point, still, I dont think that was there intention
Recent community posts
I have found a glitch, I am stuck in the jelly and can't move, how would I get out?*Never mind* I really enjoyed this game and wish you the best of luck! The mechanics are snappy and the game is fun. The music is beautiful and the whole game blends very nicely with the color schemes!
I really like the color scheme and the game play is pretty snappy, but come one, it can't be that hard to add maybe even just a second type of enemy or something? Unity is pretty chill for stuff like taking your old sprites and just adding other stuff to make it a new one.*Some music would be nice to*
I think I was just looking at the general aesthetic of the game just from the trailer, and not fully understanding that its not just some infinite dodging game, I realized there much more content to the game ( I can't buy it, but I will definitely spread the word!)
I love it, its artwork blows me away, are you going to port to other platforms and make it commercial? It looks and feels really nice although it was a bit laggy on my old computer and the controls do not feel very smooth, it feels like when I move forward I glide after I stop and I don't not have full control over my player.
Hello there, I am very interested in your game, afraid I can't buy it now, but I will spread the word. I actually had a dev question, I was wondering how you managed to do a closed beta, did you use any software to share the game privately? I am trying to bring one out myself, have a good day!
Has your game made any money, Coming from a game developers perspective I think it is not worth that much, unless you are constantly updating the game, witch you could be, so I should shut up.