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BerryGo

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A member registered Jul 17, 2023 · View creator page →

Creator of

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Lmao at the final level I put them all into the entrance and got stuck infinitely winning on this screen

Fun fact: If you go out the top of the left side of the final level instead of the right side it still sends you to the menu x3

Nice game, I would definitely speedrun this.

(5 edits)

Btw random question, any chance this game could become downloadable? I'd love to be able to play it without Wi-Fi too x3






EDIT: Also, this game is evil.


EDIT AGAIN: This game is eviler.

(The reason there is marks is because I allow myself to mark tiles as long as I move my cursor back to the tile I was on before I started marking tiles. They're marks because I forgot flagging exists. I have braincells I swear.)

EDIT AGAIN AGAIN: It's becoming very tempting to make it so that, when I know where every mine is and where every safe tile is, I am allowed to flip them all as needed.


EDIT AGAIN AGAIN AGAIN: Getting closer...


No worries! The main reason why I said that was because it worked fine on my tablet, I just couldn't flag tiles.

(1 edit)

I'm probably going to compile a bunch of funny things into one comment :3

...?

"Lemme just... slide this in here..."


I like the game and so (because why not) I'm going to try my best to beat it where I can only left click, I can only move to the adjacent squares, and I have to click each square I move to, meaning I will have to flip the colours of revealed tiles if I want to move past them. (If there's tiles I can't access then womp womp I lose one life I guess lmao)

Any chance you could make double click also flag tiles for mobile users? I'm pretty sure that's the only change needed to make it fully compatible :3

Is there any way you could make an editor?

create a reason for me to continue said thread

You have to add the items or currencies or events to the list on the left first :3

Never mind I'm just blind and missed something incredibly obvious a bit earlier on.

(3 edits)

I sincerely doubt this is what's meant to happen...
(Spoilers of course)















Speaking of which, I'm truly stuck on this part, and I have no idea what I'm supposed to do. For some reason doing that bug lets me move the raft around, but it looks like a visual glitch and it doesn't look like it's supposed to happen, so I don't think that's what I'm supposed to do. Am I missing some other way to move the raft around? I've tried standing on it and trying to pull at trees and stuff, but nothing seems to work.

Unceasingly (Very Wonderfully) Yielding Zen.

(1 edit)

There's a bug where you can edit the word during the animation of it becoming green to show it's correct, so naturally...


Also the colosometimesurblind things for
(SPOILER BELOW)


 orange checkers go over the letters

In the credits of Patrick's Parabox it actually says it was heavily inspired by Sokosoko :3

I have no idea what to do on level 6. I've tried everything, I swear. Of course, the one puzzle I can't figure out also happens to be the one without hints. Can I please have help? I've tried












36=9x4, but you need the 4 to make 5+4=9 or the 3 to make 3x3=9.
3x6=9x2, but you need two of a number for the = in the middle.
3+6=9, but that wastes the plus and a 3, meaning you can't do 5+4=9 or 3x3=9
4x6=9+25, but that leaves an extra x when doing the 2x3=6 and 3=3

My next best guess is that it's going for variables with the amount of x's there are or something crazy like that, but I seriously can't think of a 'normal' solution for this.

(~)

Oh it's specifically the arrow? I was always trying the bow as well

Here to settle the debate (Spoilers, made in sandbox mode)
















I tried doing the shape of the bow, what the bow is pointing at (I accidentally found another puzzle like that), the solution to said puzzle I found, and I still have no idea.

I honestly have no idea what the answer is, could I please have a hint

I thought this was an actual error for an embedded link or something and I was so confused x3

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Stuck :< I've blacked out some stuff that I did when using improper logic—I thought the circled tile was safe but it could have been green—but even with that extra information I have no idea what I can deduce next.

Tons of lines are there so you have to click View rest so that there's no spoilers :3






Ok I think I understand the rules now. It makes so much more sense now x3

undefinded

How long has it said that?

Ok but this works??? I'm DEFINITELY not understanding the rules then.

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SPOILERS!!!












Is this a bug or am I misinterpreting the rules? The thing with neighbours seems to be really weird... It doesn't include diagonals if it's not connected to the spot the diagonal is in...? Like, if you had

│   │

┘ ⋯ │

  ┌ ┘

, that doesn't work.

Also, why does the image below not work??

Again, I might just be misinterpreting the rules though. 

(2 edits)

I found a bug, I can't move left here. I also can't move the blue piece down from the top left of it.


Edit: I can't move down here either.

(1 edit)

I've figured it out, thank you! It was a bug where the crate was thinking it was supported because of the sunken sticky crate, even though it was over void.
Thanks for letting me know :3
I'll include the bug fix in the next version!

Fixed :3

I'll try and fix it now, thanks for letting me know!