Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Bergmam

4
Posts
2
Followers
1
Following
A member registered Jul 01, 2024 · View creator page →

Creator of

Recent community posts

Super helpful, thank you so much!! Feel free to reach out if you ever need testing or anything for your projects :) 

(1 edit)

First impressions: There should definitely be some sort of animation + sound when the bomb gets passed to a different player.

Also the sound in general could probably do with some improvement. All this clackering of feet!

Hey! I played for a bit.

  • The first thing I see when opening the game is your logo, but it's super low-res which throws me off a bit.
  • In the game scene
    • Again the resolution is very low. Everything looks very blurry.
    • You should add some instructions for what the goal is. I originally thought I was the ball and I was supposed to move using WASD/Arrows, so I tried all those before I tried clicking things with the mouse.
    • After that I clicked around, dragged some stuff around but could never figure out what the actual goal of the game was, so I stopped playing.

Happy to try again once things are a bit better explained!

Hi Remi! Thanks for doing this!

I'm building a rougelite somewhat based on the board game Carcasonne, with some influences from Slay the Spire and Balatro thrown on top.

You can play on PC or mobile. Love to hear feedback regarding the new player experience, visuals and general strategizing during runs. 

Here's the link. Thank you!