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Hi Remi! Thanks for doing this!

I'm building a rougelite somewhat based on the board game Carcasonne, with some influences from Slay the Spire and Balatro thrown on top.

You can play on PC or mobile. Love to hear feedback regarding the new player experience, visuals and general strategizing during runs. 

Here's the link. Thank you!

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Hello!

I've tried your game, unfortunately, there isn't a lot I can say about it. But I did find a few bugs:

  • Hover tooltip on a tile still shows the old version after buying the 2g upgrade, screenshot:


Explanation: you can see the upgraded tile has a score of 4, while the hover tile is still showing old score of 3.

  • When you add a new tile to the deck, it doesn't show up in the draw tile, screenshot:

Explanation: I had 3 tiles in the draw pile, I scored with a tile that gave me an additional tile, this tile was added to the draw pile, it says 4 tiles remaining, but only 3 tiles are visible.

Did 5 runs, only cleared level 1 once. The game is quite difficult for a person who doesn't play such games. I did try to take it slow, but even that didn't help much haha.

Simple visuals that I think do work for such a game. Good fitting font. In game, the tile visuals are very very basic, not sure how, but they could use a visual update. Good relaxing music. Not much else to say.

I hope this information helps you.

Good luck,

Remi

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Super helpful, thank you so much!! Feel free to reach out if you ever need testing or anything for your projects :)