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Ben James

A member registered Aug 08, 2016 · View creator page →

Creator of

Recent community posts

Thanks! I'm happy you enjoyed. Have added a download link for you.

Yeah, turned off vsync at fixed refresh rate to 60hz. Glad it's working now

Thanks for the bug report. Have uploaded a new version that *might* correct it. Let me know if it does!

There might be an issue if you're using a 144hz monitor. I'm not sure how to fix it.

I did everything except the music.

Thanks, glad you liked it! Not my music, link here -

Now you mention it, it would be possible to lose a key if you pick up another of the same color before using the first one. I'll update the game so you can't do that. Thanks for the feedback!

Sorry that happened to you! I don't know why. Glad you enjoyed the game nonetheless.

Yes; as with the original, this version has 125 'zones' after which the game is completed.

Thank you for playing another one of my games!

I've created a new project but when I try to upload a thumbnail or screenshot I get stuck in either an endless timer loop or a 'broken image' graphic.

Defold Engine.

My mistake! Thanks for the report - that should be fixed now.

Glad you enjoyed it! Thanks

The fireballs 'wobble' slightly left and right or up and down depending which axis they will go. You can then look along that axis to determine which is the logical way it will go. Thanks for playing!

That game automatically saves the game progress. If you clear the browser cache that will lost though.

Stand next to the mirror and press 'C'.

Impressive! Thanks for posting

Teleporter is activated by hitting the blue target. Make sure you're stood in the teleporter by the time the target is hit.

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Full project files for a number of my games is on github here:

Great stuff! Thanks for posting and well done for seeing it through to the end!

Thanks for the suggestion! Have added gamepad support now.

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Thanks for playing and glad you enjoyed! Also thanks for the bug report - have just uploaded a fix.

Awesome, thank you! I'm happy you liked the game.

Oh dear!

Nice variation on Tetris! A few things that might help improve it:

  • The play area is quite wide and makes for long duration games. A narrower level might work better?
  • Some sort of feint grid behind the playing area to denote where the columns lie would be helpful. I sometimes dropped a shape and it missed the intended spot by 1 place.
  • It's nice to have some 'slip time', that is being able to move left and right for a moment when the active piece has collided with something rather than just stopping as soon as you collide.

All the best with your revision!

If I click "log in" without checking the "I am not a robot" checkbox, it still logs me into the site.

Win 10
Firefox 70.0.1 with uBlock Origin / Disconnect and Ghostery add-ons.

Thanks - I'm glad you liked the aesthetic. Love me some pixel art!

Thanks, Pawel! I'd really like to expand this game at some point in the near future.


Thanks for your thoughts! I'll keep them in mind for the next game.

Very cool, I liked this a lot. Got as far as the boss and saw the duck! Nice game.

Enjoyed this a lot! Very polished game.

Thanks for having a go! And for the bug report - that's fixed now.

Windows download has been added.

Enjoyed this a lot! Took me about 20 minutes to finish in the end. Had fun figuring out the various puzzles and even found the cake. Very well done indeed.