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A member registered May 14, 2015 · View creator page β†’


Recent community posts

for sure, loved it

This game is unlike anything i've played. It seamlessly manages to be a walking sim, platformer, point and click, visual novel, zine and more - but you don't even notice because it's designed in a way that keeps you exploring. The storytelling, music and art is abstract, calming, dark and nostalgic all at the same time.  Highly recommend!

I can't believe I've gone this long with out playing your game. It is perfect, you have a great sense of humor

cute outfit

Hey! Thanks for playing.

thanks for playing!

Thanks! Yeah, may 2018 is a bit far off, but we have a whole lot we are adding to the game: Story, characters, spirits, jar items, animations, music, UI, etc. Stay tuned and follow us @buddysystemla for updates as we build the game!

Posted in 2 comments

This game has a lot of personality as far as visuals and audio. I wish I could see that in the gameplay, which was polished - but way too similar to many platformers out there. Still worth a play IMO!

Hey developers!

I'm Bela, developer of Little Bug (first published right here on Itch) and Co-Organizer of Playdate, the annual video game pop-up at LA Zine Fest.

Last Year, we saw over 10,000 attendees at LA Zine Fest and a whole bunch of them stopped by to play games we had on display. We accept all types of games, and encourage you to submit unfinished content and prototypes (as long as it's playable). This is a great way to get feedback and show off your work to a big, diverse crowd. This year's LA Zine Fest is happening on May 28th, 2017.

Submissions are free and open until April. ----> Submit Here! Thanks for reading, We can't wait to see your stuff! :)

(Edited 1 time)

Hey thanks! We really appreciate that. That was our first game together, so yeah sorry about the invisible walls. We really want to finish the next installment, so hearing that you liked it is pretty motivating.

thank you so much! That means a lot.

oh cool. I haven't tried particle noise yet.

really great game. What were you using for the bloom/glow? Did you animate those particles on your own? thx and nice job!

Thanks! It's definitely going places...

Hey there, thanks for the comment. I'm redesigning a bunch of assets and mechanics for the full build. Can I ask what you felt was off about the main character? And what would help to make the difficult areas feel more rewarding? Thanks again for your feedback!

really nice! Love the short length and simple message.

Yeah... now that my game has a decent amount of comments, I've noticed lots of let's plays. Honestly though, I value these let's plays a lot. I take notes and find common threads of what people are saying, treating it almost like test plays. Maybe next time I'll try discussion boards though.

I actually loved messing around with the editor! I was pretty blown away by your tools.

Loved this so much.

Posted in Expand comments
(Edited 1 time)

Hey, this game is really incredible. Just thought you should know, The editor always launches when I play. It's cool, because I can mess with everything, but I'm guessing not your intention. I was really confused at first because I thought I was playing a level editor.

Thanks so much for that feedback. That is the first I've seen it get stuck there, so nice work with the picture of the bug!

wow! super cute. Thanks for making this.

Replied to Xeo in Little Bug comments

It won't be free. Still working on a price point, but we are keeping a list of folks we'd like to supply keys to. I'll add you to it, but no promises at the moment. Thanks for your interest!

Replied to Xeo in Little Bug comments

We are working on the full game currently. The release is TBA, but follow our studio's twitter(@buddysystemla) to stay up to date on news.

Wow! Thanks so much! I'm glad you liked the art :)


Replied to Xeo in Little Bug comments

Hey there, thanks for the compliments!

Thanks for doing a let's play! Always appreciated.

Thanks for playing and posting your video. Glad you liked the music too.

ok cool that is good to know. And if you are interested, Open Broadcaster works pretty well for recording games.

Thanks for playing and posting your video. I subscribed :) Also I noticed your frame rate seemed a little choppy. Was that the video quality or was it actually that choppy on your end?

Thanks, I'm glad you appreciated the difficulty. Still trying to balance it out a bit more tho.

Thanks a bunch! Awesome video btw. Love the excitement!

Hey there. We have expanded the team by bringing on a writer. She's a really talented fantasy author, so we are super excited about that. We recently uploaded a new demo with updated lighting, UI and some minor bug fixes, and right now we are getting ready to show Little Bug at PAX! We may upload an expanded version of the demo in fall, but right now we are pretty focused on concepting out the full game and submitting to fests. Thanks for playing and reaching out!

yes it is. I used Blender, Ableton and Flash for the assets.

thanks! workin on it....

yay awkward happy dance on itch

Yeah those are all good questions. I will say that I am reworking a few things and all of those questions will become more clear. The main character is supposed to be a girl, but I chose to not femme her up too much.

yay, yur on itch now

(Edited 1 time)

The light ball is programmed to do what you are saying, but alas that "little bug" occurs randomly during respawns. I'm currently working on an update that will include a fix to that, some lighting changes and a local vs mode. So stay tuned! By the way, were you playing with a Mac or Windows?