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Beelzeboss

45
Posts
3
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1
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A member registered Jun 30, 2018 · View creator page →

Creator of

Recent community posts

Thanks for playing! We didn't have time to make nice hints for the puzzles, especially the last one, but we are happy that you found the first ones decent enough. :)
 

Very nice first level, the mechanics were well explained. I had a bug i thing with all the itams staking in one tile after i tried to move them. I had fun. Good job!

Super enjoyable idle game. I loved the mechanic of the nested orbits though it did seem to bug out after a bit more planets. I liked it a lot, good job!

I liked it a lot. At the start i tought that the player and enemies were a bit too slow, but it was actually nice to have time to dodge, i liked the idea of getting more power. I think a nice improvement would be to add some feedback to hitting enemies and weakspots maybe. Good job!

The art fits surprisingly well, and having different playable characters in a jam game is an accomplishment. It think the main thing to improve would be the movement, adding things other than jumping for example. Bugs are normal for a jam game so no worries :). Good job!

Really creative concept. It required a lot of brain power to grasp initially, but after some messing around i figured it out. After figuring it out, I think the ui is fine and it looks cool. Nice job!

Very well polished and well made. I liked the power-ups. Great job!

Very cool mechanic and interpretation, it is very addictive to try to chain maore and more enemies. Very fitting name :). I had a lot of fun.

Very cool twist on the racing formula. It is very fun. Nice job!

Good level. Im not sure if its a bug, but i could stick to walls. I had fun. Good job!

The movement was slightly confusing and all the looping really takes a toll. The narative was great. The idea was original. I think the combat and movement can be improved. Great job!

The sliding movement feels great and it looks cohesive. I like the sprint. I think there could be an additional mechanic to picking up the crystals, either some enemies of something else. Good job!

Neat idea. The levels were nice. It could use a bit more polish, but the foundation and potential is there. Good job!

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The driving feels nice, i think it would help if there are some additional mechanic with the car and as another person said highscores would be cool. The start transition is awesome. Great job!

I did not expect to find such a satisfying and fun puzzle game, behind this title and thumbnail. Im at a loss for words. Great!

I got scared! You nailed the scare/eerie/creepy vibes. Good job!

I also got stuck on the second level. There are some bugs, but the potential is there. The jump orbiting was cool. Nice vibes. Good job!

Loved the burnout/drift mechanic. The art is very cute. I think some more weapons for the car would be cool. Good job!

The controls for me were a bit different what was in the description. The melee like attack with the stars above your head was cool. I think some feedback for getting hit and doing damage would make the game feel better, and perhaps some hazards on the ground to force you to move in different ways.
 

Thanks for the feedback! As usual with jams, time ran out. Thanks for playing! :)

The creativity is through the roof. Great art and the music is destroying my brain :D . The driving physics felt a bit weird to me. Loved the mechanic of throwing away clowns. Great job! 

Very creative and slightly confusing idea. Very original interpretation of the theme. It looks and feels good! Good job!

It looks really cool, but I got stuck on the part where you move the galaxy.

Super charming. It was easy to get a grip on the mechanics and controls, the graphics are cool and movement feels nice. I had a lot of fun!

Cool game, i was a little lost at first since the camera was zoomed in a lot and it was a bit hard to get a bearing on where to go. The crab is veru cute. I had fun, good job!

It looks and feels very good. Cool game!

The chicken is awesome! Congrats on your first serous jam entry I hope you had fun. Cool game!

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Great work on the sprites, they are very charming. I liked that the sword would damage enemies even when not swinging. Attacking/swinging the sword didnt feel the best, maybe diffrent kinds of attacks or movements would help. Great job overall! (Also cool name :))

Awesome idea. I think it wold be better if there was some more feedback on how the enemies would interact with the terrain. Great job!

Its normal to have bugs for a jam game. Cool idea, good job!

Its never easy to make a game, don't get discouraged! The art was cool (you can set the filtering to point in the settings of the hero sprite in unity so it doesent blur) and the animation for moving was very satisfying. See you next time!

Thanks for the feedback.

Thank you!

Thanks for playing!

Cool mechanic. Good Job!

Super creative. Nice game feel. Nice work!

Time is never enough in a game jam :D. Good Job!

Moving feels good, shooting can feel better. Good Job!

Congrats on your first jam! Good job! I really liked the small details in the room. :)

Its really cool how you twist the mechanics to make different variations on the same level.

Awesome!