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A member registered Jan 17, 2017 · View creator page →

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Heya! I just was browsing through my games and stumbled upon this gem. What originally was supposed to be 15 minutes of play during a break ended up being a 10 hour marathon :D

I'm a developer myself (nothing released yet, I've been working on an engine) and the amount you have optimized this is amazing. Not only is it the fastest game I think I have to start up from steam, the level / scene translations is almost instantaneous. By far the best optimized game I've played in quite sometime (not to mention INCREDIBLY entertaining).

Just wanted to take a little time to thank you for all your hard work and I truly hope you continue down the path of developing; I'm very interested to see what else you can do! 

In the meantime, I'll be playing this :D

Thanks :) Just a simple little thing. If I ever fire up gamemaker again I'll make the suggested adjustments! 

Switched over to Unity, will have future projects in that engine


Greetings! This is my first foray into the world of game development and am welcoming any comments/critique/etc folks may have! Loosely based off a tutorial project, I greatly expanded (and tossed all tutorial code) upon the core game-play of said tutorial while learning the ropes.

While this is a mini-game best enjoyed in short bursts, I personally have spent a lot of time playing it and enjoy the concept quite a bit. The next major version release (I plan on doing several sub-versions while working on this) is overhauling the UI; it's just plain ugly at the moment (functional though, I suppose). 

If you  happen to enjoy this game, I'd greatly love screenshots of high-scores; I plan on keeping them as a memoir of my first official game.

Thanks for taking the time to read this and perhaps play; let me know if I can be of any assistance! Game on!