I think you did an amazing job with the time you had creating this game. It may seem simple, but the gameplay loop kept me playing for a good amount of time while I tried to see just how many people I could save before my run came to an end. And the inclusion of a high score made me want to keep playing to see if I could do any better. Sometimes the run ending is inevitable if the circumstances line up just right with the wind and some of the obstacles, but I liked that and felt like it added to your theme of how abrupt and consequential climate disasters can be. I also think the art is very charming after reading your struggles with this game jam, because it gets the point across and it's all very cohesive. I think a tutorial or a little blurb about what you were supposed to do when the game starts would be nice, but otherwise it was a pretty fun game!
BeeBoundless
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This game was really beautiful. Exploring the impacts of climate change through something as small and ordinary as a fish was a creative way to go about this and I really enjoyed it. Your writing is compelling and poetic, and I ached with the fish as she struggled to understand why she was alone and the effects of climate change on her home. I think even with you having to cut down the length, the story is still very impactful. I wanted to see the fish succeed so badly despite the disaster she was experiencing, and it pained me to not be able to save her, but I think that was a really good ending to the story because it's a real effect of climate change. If you continue this I think music would benefit the story greatly and make it even better than it already is, but other than that I think you've created an absolutely beautiful game.
This game was truly so amazing and one of my favorites of the entire Jam. Going with a comic style was incredibly creative, but on top of that, putting the player in a situation when they have to choose whether ratings or awareness is more important to them was a great way to make players reflect on climate disasters. misinformation, and how they affect people. The game was written incredibly well and I'm amazed that this is a solo project. It's very well polished and designed with so much care. I did encounter the bug with having to spam the button a few times before it worked, but it wasn't game breaking and the game was so interesting and engaging that I barely noticed it at all after the first time. This is a wonderful game, with a wonderful concept and call to action, and I hope you're super proud of it because it's very impactful.
The game looks amazing! The topdown board game design is such a creative way to go about this topic. I was a little confused due to no tutorial at the beginning of the game to explain the rules, but after reading your summary and use of theme I understood enough to play the game a couple times through. A few times I became confused when the game wouldn't allow me to do anything because I was supposed to move one of the animals away from a disaster, but after I figured that out I was able to keep playing. The concept is super interesting and focusing on specifically the way animals are impacted by disasters and have to save themselves made a very intriguing game to play. All in all I think this is such a great game and a tutorial and some helpful tips would make it even better.
Thank you so much for taking the time to play my game!! I appreciate the video and all your thoughts; they were super helpful. I didn't plan to do anymore with my silly little game but after watching your video you've inspired me to go back to it! Thanks again for playing my game, I'll be sure to keep your ideas in mind when I revisit it :)










