I really like this game, the portal feel is there and the dev commentary is really interesting.
There were some bugs but I am sure they will be fixed after the jam ends. Maybe there can be some mainframe like glados or the cube telling the player what to do when introducing new things and mechanics. I found the dev commentary about the pillows and box sound effects hilarious :D
ps. i managed to skip the exploding bridge by just jumping over to the other platform :D
Bat Milku
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Good game but I have a few suggestions, make a key bind for R to be respawn, because you have to wait a lot to fall and start over, also make the FOV change a little so the player knows that he is actually running faster than walking. But for a demo this is good, the timer is a nice addition, could be used for beating past records, something like a list of how fast you finished the level and you have to beat it as fast as possible.
Rick and Morty - A way back home comments · Replied to energyforever in Rick and Morty - A way back home comments
Rick and Morty - A way back home comments · Replied to tachecaille in Rick and Morty - A way back home comments
Grocery Wars: Apocalyptic Chaos (Brackleys 2021 Gamejam game) jam comments · Posted in Grocery Wars: Apocalyptic Chaos (Brackleys 2021 Gamejam game) jam comments
This is my second jam, please review my take on Space Invaders with physics. https://itch.io/jam/brackeys-6/rate/1176001