Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Boolean

44
Posts
27
Followers
18
Following
A member registered Dec 17, 2017 · View creator page →

Creator of

Recent community posts

very fun to play, not that good tapping and it was hard trying to understand what line. the siren sound startled me at the beggining

 we gave each other arm pain lol!

(1 edit)

Hey, I like your game nd it has a lot of potential, but the main issue i have with this is the camera it follows the player slowly and because of that the main cause of death i found was because i couldn't see where i was going and this becomes frustrating since it sends you to the beggining of the game.

normally, in a sidescroller the camera wil be in front of the character and show more of the screen of where you are going and hide where you've been since i.

Other than that, level design wise, you made interesting and fun choices with the bouncers and some gaps, I'd recommend you raise some ceilings (For example in the area where the first spike dropped) so that the player doesn't bonk it's head against the wall.

It's a good proof of concept for a jam so good job.

This game is really cool from the fun voice acting of the rodents, to the level of polish of the actual gameplay, to the music and artwork of the game, Props to you guys!

Hey I love your artstyle and the little creatures are really pretty, the button layout is well thought out. I wish the creatures interacted more between each other in order to progress cause i found it easier to control one of them to find a break; and then navigate the other one using the calling mechanic. It would be interesting that in order to reach certain break points you needed to clear the way for each other or something that required the coordination of handling both creatures at once because it's not clear to me that that is required in order to progress and seems like a missed opportunity. I did enjoy the game though so congrats

Hey thanks for playing, we are aware there is a problem with the play button but hope that didn't detract it from the fun.

This is a really creative idea, and good execution. the loop numbers per level felt fair which is really impressive for a first game.

I loved that going back to the entrance made you go back one loop cool attention to detail.

Took a bit of time to adjust to the controls but the game is fun. I like the ghost mechanic, but felt like it took a bit too long before it became relevant. I think that it's missing something to complete the theme like a secondary objective or some chaos but overall i enjoyed it.

Honestly very interesting game, levels were really challengin, and  forgetting the always turn left rule leads to your demise. Would have loved to have an indicator on the orbit of the mouse before clicking just to make it a little easier to calculate.

Good job, the game feels really polished and the artstyle is clean. I wish the puzzles were a bit more challenging, i think i ended up doing level wide squares for each level at the end, and would have loved to use the angles more trying to challenge to make the most compact shape.

Muy bien hecho el juego, el sound design es brutal y el juego se siente super bien.

good job, it reminds me a lot of pokemon ranger growing up. Also i liked how you diversified the lazo in creating ways

Really good job on the atmosphere and sound design, really made me anxious there. Good Job

This is a very artistic and narrative game, that makes you think about censorship and separating art from the artist. really cool

Puzzles were nice, not too hard not too easy and had a nice progression introducing mechanics like the doors. I enjoyed it good job

the management system by killing the fish is very interesting. 

The game has a fun interesting and unique control system. The main issue i am having is that there's an information overload and too many keybinds to keep track off. Having simpler levels that introduce the controls in a more controlled manner would help (the way you introduced the blink mechanic was really good!) Other than that in order to test the player mastery of the controls you could include a time trial. 

Game is interesting, didn't know that GZdoom existed. would have liked to have some kind of crosshair to aim.

level design wise, while the concept is cool, I would have wished for more interesting layouts that felt less linear, so that way when you backtrack is not only to get into the exit but to explore more of the level. regardless pretty cool  game.

Cool math incremental game, would have loved to see patterns on the celestial bodies that indicate what they do without looking at the tool tip (stripes if its effect triggers with previous multiplications) but over all i enjoyed it. Good Job.

This is a really cool mixture between puzzle and rhythm game, super simple but with a lot of heart and soul. Good Job

Really cool, reminds me to sushi for robots. Love how the eating animation is synced to the music. Great job

This game is sick, reminds me a lot to absolute drift, and has great level design that tests the player mastery on the controls. Really Cool!

Snail racing rocks! The game is simple but charismatic. With some tweaks like environment details so have you have a sense of depth and speed, some particle effects and SFX this game will gain so much. Good Job

Gracias, de hecho quedamos con ganas de retocar el juego y pulirlo por que la verdad es que tirar paellas tiene potencial

Very creative, collection of minigames that represent the various stages of the food chain.  the art is really good, and the transitions are great.

I think with more polished controls for certain parts like the fish and worm, and having checkpoints for each animal this game would have a lot of potential as a educative game.

Felicidades!

Justo acababa de hacer un juego con controles de tanque como proyecto asi que este me toco por sorpresa. Me parece fantastico el juego.

Great game, really fun boss fight with the interesting shooting mechanic in the loop. can't believe the size of the team

Fun game, the box looping mechanic was interesting

It's a trippy game but definetely fun, the screen spins constantly and there's a lot of stuff going on at once.

To be honest, when i downloaded the game i didn't know what i was expecting, the game is online which is mind boggling and the dev was in the server room. Fun game about recycling, but not only the usual stuff but also the aliens that were confusing, but with more time and people working together it has potential to be a lot of fun.

Primero que nada, la intro es una autentica locura. Goosetavo y Geesetina son el duo dinamico y van a recuperar la especie.

very clever idea, wish i had better maneurability though but it was a relaxing experience

Fun Jam game, gotta feed those fruitloops

Muchas gracias

very cool design and aesthetic, had a problem where i coulnd't load spells but dragging over the empty ones fixed it but over all was pretty fun, necrodancer vibes. 

Rip game doesn't run

Game is really fun and retro, Great feel and the narrator was fun to hear on the endless loop.

had a lot of fun with the bend mechanic, broke my brain a bit

Great game

Really cool puzzle game, reminds me of midas