Took a bit of time to adjust to the controls but the game is fun. I like the ghost mechanic, but felt like it took a bit too long before it became relevant. I think that it's missing something to complete the theme like a secondary objective or some chaos but overall i enjoyed it.
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Well there is only so much we can do in the limited timeframe we had. I think it could have ramped up quicker in a way, probably 2 packages a round to be delivered or just one and then slowly scale it up. Tbh, we did not even think about anything more because making the game even work was stressful in the first place with so many little cogs in the machinery. But happy to hear that you had fun :D