thanks for playing and we appreciate the feedback! definitely planning to update the game afterwards with better motion/feel/overall polish if you'd be interested!
ayucinna
Creator of
Recent community posts
thank you for all the comments!! camera motion is def high priority to fix once we can update :)
for bouquet arranging, there's a box on the bottom right corner you can click to finish the bouquet! was a late addition so it's not very obvious lol- it's using art from the settings, which can be accessed by hitting ESC if you'd like to try lowering the camera sensitivity as well (it's still pretty janky tho)
hey! you can read the full instructions on the game page- approach any window and left click to recieve a quest! then you can go around picking flowers and making bouquets to deliver back to the windows :) hope youll give it a try!
the glitch is only associated with the furthest wondow on the hill, so just avoid or do that house not last!
Hi! Devs here, there's a bug with the furthest house quest on the hill, up the many steps- completing it won't remove your bouquet which will make you stuck if you do that house last- BUT you can get around this by NOT doing that house last- then you'll be left with a bouquet you can just deliver to another house.
Unfortunately this also means you won't be able to finish all the quests and get the slice of cake waiting for you at the end as thanks for the flowers- so here it is! Thank you for playing! *Edit- originally thought to be progression blocking, but turns out you can get around it and reach the end! Have some cake anyway!

so cool to play with the combined cuddle/flashlight/platforming mechanics! loved how the lightning telegraphed the thunder, and the way the windows lit up the area; cuddling should probably hinder the player more, since I realized I could just constantly hold it and still be able to use the flashlight
haha I read the comments and I will say the smooth doors were very noticeable and stood out to me too :) I agree tutorials and longer days would've allowed more interaction with the characters; maybe if the time froze during conversations, since I would often get whisked away in the middle. Overall very charming game!
here's our little shoreline game! https://itch.io/jam/brackeys-12/rate/2973015
haha this game is great! very polished and plays well, I was also overwhelmed at the start but got it down eventually. It's kinda hard to hunt down items when theyre so small and similar but I guess that's part of the challenge :) Maybe the green shelves could be changed to contrast more, like the gray bins which were very clear








