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Litch

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A member registered Nov 02, 2016 · View creator page →

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Ah, so you've defenitely succeeded! You've also created a nice balance of beauty and terror with the alternative forms. Oh, and I didn't even know that Cerberus was sometimes presented as snake of with snake parts, since in media it's usually just a three headed dog. And it's nice to see different portrayal of Lilith. More of a woman scorned than an unbothered queen, but still charismatic and alluring.

You game truly deserves so much more recognition! Hope you have a wonderfull day/night too! And best of luck with any future projects, I will be lurking and checking them out one by one. 

Hey there, I really enjoyed your game c: I absolutely love the monster forms you've created (Lili in particular, whoa, did not expect that) and the art style overall. All the characters are lovely too. Zhong Kui especially, the sweetest thing, just a little hermit, harmless really.

Is there a way to buy the nsfw verion withouth paypal? I hate paypal with passion c: 

Alternative soundtrack idea:

EggPla

A song about an egg

Egg

A very large egg

It is very crunchy

Cuz it's in a shell

Once you boil it

And you also taste it

Then you won't get poisoned

And you will paint it

R E D!!!!!

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I always play as a female MC, so that's probably why I used the she/her pronouns. It is clear in the description that you can choose the gender, and the author did not correct me, so I don't think it's a huge deal. However, if the author decides otherwise I will happily correct my comments. 

It's not like the choice makes her a skilled fighter or advisor, so it changes nothing. Still, no notable skills are to be seen.

 If she became the protector/advisor later on, as she gains the prince's trust and knows what she is doing, once she develops any skills whatsoever,  then that would have been a different story.  But having a literal child with little to no, if any, fighting/diplomacy skills and any knowledge of the outside world protecting the most important person in the story, is an odd choice. Or just a choice that requires too much suspension of disbelief?  

Admittedly, I did not go as far as chapter eleven, as the story was clearly not meant for me. And I did read it some time ago. 

It made it perfectly clear, yes. But it doesn't matter. It's not like Ahlf couldn't have taught her some self-defence, once the other kids attacked her. Couldn't have built up her endurance, strength, strength or agility (which would have been useful, considering what type of life they led). Or just teach MC about the world surrounding her, about this strange and unwelcoming country, its history or people. If not himself, then I'm sure there was at least one kind grandmother in the village. It just gives you some skills, some idea of what you are up against. The lack of any of this, suggests to me that Ahlf was unconcerned with keeping her safe, keeping her alive.  Especially considering his past (you mean to tell me that he wasn't aware of the possibility of his past catching up to them?) and the position that he had. You can keep someone away from something and yet give them some chance to succeed if your efforts are unsuccessful. This argument was however explained by the author (still idk how I feel abou it, but awkward daddy Ahlf seems like a real possibility).

The choices with Ahlf influence MC's behaviour, yes. But not the outcome. And you are supposed to shape the story through your choices. Now, I will acknowledge that most IF stories have some elements that are unchangeable and if this doesn't happen constantly or affects minor characters (Ahlf dies really early on, so let's call him a minor character) it's a-ok. Still, even a different letter for a defiant MC (the version we've got, if Syl is as defiant and violent maybe) and a cooperative, affectionate MC (telling her he loved her, that he wished for the relationship with her, but that was for the best) and an MC that is constantly scared would have been nice, that is all. 

It could be minor. Or it could be a huge deal. Some people would forget about this instantly. Some would hold a grudge forever. Some would keep wondering if that is how the prince sees them even a month, a year, a decade later. And we are talking about a kid who was belittled, neglected and/or ignored her whole life.

 The kicker is - they don't have to work together. Or at least not as equals. This particular relationship could take various forms, much like aby other in the game. But, at least at the time I stopped reading, nothing truly changes between the characters. Sure, we've got some different dialogue options, but it's not like they made a real difference. Maybe it changes later on, idk, I did not read the entire thing, which I think I've mentioned somewhere earlier? 

I wouldn't say that the points are terrible. I would say, however, that I expect different things from fiction than you do. I would say that I pay attention to different details than you do. And that we simply think and analyze differently. And I would say that I stopped reading.

Then again I may be wrong, you may be right and my whole line of reasoning is shit. Who knows? Defo not me, prolly not you, so I will leave it to the people bored enough to read this thread to decide.

Oh, right, for some reason I didn't think to check it. Well, sorry to bother you, thanks for replying and thank you for your works, they by far one of the best I've seen.

Hi! I read something about MC2 and romancing Allan on your tumblr. Is there like a spin off or sth? And if so where can I find it. Alan seems so grumpy it's cute.

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Hi, found some typos and just wanted to let you know about them. Idk if that is helpful at all, but I've included some info about where to find those mistakes:


 "[[She were]] under surveillance..." -> meeting with Kosta and August

"We both know her well enough to know that if she truly wanted to reach me "she would have, surveillance or not."  -> issue with the quotes -> meeting with Kosta and August

"Exactly." They suddenly click their tongue, almost playfully. "You [[alwways]] knew how to assess a situation, Cora. I admire that about you." -> at the beggining, in car with August

You cringe at your own [[[choice or words.]]] But it makes Kosta stop and look back at you, waiting for you to continue. -> Kosta's route

[[He]]  snaps back into focus, his gaze glued to you. -> the formating is wierd in game, the "He" is in different line that the rest of the sentence, it's in Kosta's route 

He tries not [[ot]] laugh and you chuckle.->  after rescuing the girl whose name I do not remember with Kosta

Great work btw, can't wait to read more

I get it, I kinda dislike IF games that heavily rely on stats too, but at the same time, those games usually have a high replay value, since the routs differ from one another significantly. But I know those can be taxing on the reader and it really boils down to personal preferences. 

See, I don't really follow your Tumblr and as far as I know, there was no mention of it in the story. Again, I know this is not the finished product, so it is possible you plan to include that, 

One last thing, I just wanted to appreciate how you've chosen to reply. It's heartening to see authors who won't tear a reader apart after some criticism. And while I might not be the biggest fan of the game, I do hope the game becomes a success. It's clear that you've put a lot of effort and love into writing this story. 

Spoilers ahead. 

Ah, I want to love the game, I truly do, but I cannot help but be a little disappointed with it. Starting with MC herself, who has no notable skills, yet somehow ends up protecting and advising the prince. But maybe she will get some sort of power later on, who knows, the game is not yet done, but still, it is an odd choice. Especially since her father was a high-ranked military man and could have easily trained her on either warfare, strategy or a bit about history/politics (depending on the choice made by the player, or just as a part of the story). That however I could ignore, since I do enjoy the writing style and sometimes you just read and write and play for fun. And the game is a lot of fun. Or rather, it could be. The biggest issue I have with The Crown of Exile is that it is supposed to be an "interactive fiction" and yet it feels like the choices influence nothing, save for the romance scene. No matter which option I choose for Alfh, the MC and her father note that they never shared a daughter-father bond and that it was impossible since she was her mother's daughter (yet she spent most of her childhood with him, Syl and Ishari had minimal influence over MC). No matter how blunt and crude MC is towards Irius, they seem to be best of friends a few scenes later (there is one choice where Mc can say that she won't forgive him for calling her "just a fisherman's daughter" and it is never mentioned again nor does it really change the relationship). Idk, as it is now, the game is more of a story than an IF game. And while it is not necessarily bad, both the overview of the story and the tags gave me completely different expectations. 

Hah, you are not alone. Gimme all the angst and anguish and I shall be content :c

Why do I always find games this good before they are fully released :c Pls, don't ever quit writing this story. I will simlpy not survive if you do.

I wish this was a game, not just a spin-off :c I like the character design better and I'm a sucker for supernatural stuff and tortured, depressed men. 

https://anoldor.itch.io/anoldor

The game is wonderful, art is to die for, story is well written and easy to read but I managed to find only 2 endings. Any walkthroughs or tips to achieves others?

what title says

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The game not always shows heroine's name correctly [shows the default name]. Spotted in Dimitri route [when they are having dinner], in Neil's when Angela speaks [dunno where exactly] and when you have to make dresses for events. //the older ones I think? Tho I might be wrong - and if I am, I'm really sorry, I did read it at 2.00am so my eyes might have deceived me.

Also - sometimes when you buy something, everything else disappears. If you leave shops and go there again it fixes, tho. 

1) Liked them a lot. You need a moment to get used to them tho.

2) Honestly, I don't pay much attention to backgrounds. They were all right, I guess.

3) Didn't play first beta

4) Doesn't matter really. At least now. If she is important to the story and will be in lots of scenes you could draw her. If not, leave it that way

5) Half hour I think? Maybe 45 minutes. Not much longer tho.

6) 11 fierce and 7 kind points. Gotta put up with Neil (ง ͠° ͟ل͜ ͡°)ง

7) I was. Until she met a black haired guy. I knew that it was Neil almost instantly. Like, the first guy was way too polite, calm and his statements was lacking this. . ., er, don't know how to call it.

8) Yup. Especially when they talked about how it wasn't MC's usuall way of partying.

10) Nope. But I think I will replay demo and try to find it :0

12) I play a lot of otome games and there is always an arrogant type who in reality is a softie, unable to say what he mean. Usually I don't like them much or at all but Neil is a bit different I guess? Well, don;t know how to describe it but I liked him right away.

13) Like him a bit more [+ Axelle slightly approves], but I guess I will have to see how he handles this situation to tell more.

14) Yup, Can't wait till next update. Can't wait till full release <3