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Awesome colon three

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A member registered Dec 02, 2023

Recent community posts

great update!

So sorry I missed stream again but I’m glad you’re taking more time off now

Was worried you were burning yourself out

I’m excited to see your future plans for the game though, as well as other development projects in the future

Yea good idea

Was kinda worried about you getting burnout lol

Glad you’re taking a break tho

actually all the pokemon in the guild of mystery dungeon explorers of sky would be good additions tbh

(2 edits)

I asked what my friend's favorite pokemon are and ill put some of mine down too 

basically here is a big list of pokemon you could add

  1. Azumarill
  2. Hoppip
  3. Skitty
  4. Regirock
  5. Torkoal
  6. Maushold
  7. Delcattty
  8. Azurill
  9. Pelliper
  10. Forretress
  11. Riolu
  12. Jirachi
  13. Victini
  14. Ultra Necrozma
  15. Dusknoir

And a cool new shiny would be shiny celebi because then you have the full gang from mystery dungeon explorers of sky and tbh that's the only reason i put dusknoir on here lol

Also i didnt really edit the list so if some of these are already in the game then ignore them

quick thing, kind of a bug, but I don't think it's the bad kind

basically when you drop a Pokémon with a gimmick, that gimmick doesn't activate until it collides with something

UNLESS you drop it holding as far left or far right as possible, which then the gimmick starts immediately

not a bad bug but I think maybe make the Pokémon glow if their gimmick is active, or if it will activate instantly that would be cool (if that makes sense)

this is a super cool update, sorry I kinda left the stream randomly I forgot to say I was leaving lol 

also i couldnt remember  dracovish's name and i find it so funny how this worked

charmeleon has some funky collision and more importantly dracovish is the most chill ive ever seen anything be in my entire life tbh mf is lounging

sorry I couldn’t catch the stream but congrats on adding so much!

You work very quickly you’re definitely a really skilled game dev

Alr nice lol

oh another challenge idea: the wheel of available Pokémon is randomized after every ten drops

bug report:

So I’m in a sandbox game with max friction and no bounciness for testing and stuff and idk if that’s what’s causing this but sometimes when I drop a Pokémon I see of flash of a Pokémon in the top left corner of the screen

It might be from dropping a Pokémon while one is still falling but it doesn’t seem like it

It could also have nothing to do with sandbox mode and this is just the first time I’ve noticed it


anyways wow this game has no gameplay related bugs anymore congratulations 

Oh and challenge mode idea: the levels of every Pokémon are randomized (for example, level 7 joltik, level 2 zygarde) you’d probably need some balancing but idk

yea unfortunately I couldn’t join for much but from what I did see you made a lot of progress on the update very quickly so congrats lol

one more thing, earlier I think you said multimerges are theoretically possible, so if you get one I think some text should appear on screen similar to when there’s a combo

oh and with the UI I think the blue arrow in the corner with the Pokémon could use some shading, as well the the main menu looking more organized (but I assume that’s already being considered)

can’t comment on stream unfortunately so I’ll say my thoughts here

I think the controls section in the gameplay should either have an X button on the top right of it to remove it, or be more clean and blend in with the other UI elements (both would actually also be cool)

And if you add another shiny you should hashtag hashtag add shiny latias (definitely not because I’m biased due to it being my first shiny nuh uh)

oh, and any plans for when two shiny Pokémon touch?

I was thinking they could either disappear with a shiny sparkle animation, or they get added to counter on the screen showing how many you’ve gotten, or both

You could also do a lot more but idk

any plans for adding other shiny Pokémon as the”prestige Pokémon”

Oh also I had some glitches where the current score wouldn’t show and I don’t know if that’s just because that’s how it’s supposed to work or not but I thought I’d say it anyways


also I think using a font from a Pokémon game could work better than what’s used currently (like white text with black outline in a Pokémon game font)

Also also, I think that the menu UI could use a little bit of improving, but overall I like it, but visually it’s not the prettiest (functionally it’s perfect tho)


this game good thumbs up emoji

(Also yea ik I’ve been making a lot of comments lol I just like this game and want to see it improve)

could you make the warning text only appear when Pokémon go over the red line

I think an option to hide what the pieces are until you get them could be a cool addition 

also you should hashtag hashtag add latias primarina and Solgaleo wink emoji

Do you have the multi merge and drop merge things from that one touhou suika because I thought that was sick

Oh also with alpharad gold suika month I got some interesting ideas

I think the 8 bit suika’s weird physics could make a cool sub mode if that’s possible

and I think the UI on the left could be made more neat if that makes sense?

But I think this could definitely be the ultimate suika game with just a few tweaks

Congrats for making good video game thumbs up emoji