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Avery M

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A member registered Feb 21, 2023 · View creator page →

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Played the demo, really, really hoping for a Steam release, it's not possible for me to purchase it here.

The art is absolutely beauitiful and the writing was so warm and captivating, I just wanted to keep reading, which is very rare for me. I'd love to see this story through, it really feels like something special.

This was really fun!

Do you have what it takes to get your shadow back?

Explore a mysterious house, gather your shadow piece by piece and face a malevolent being behind the curse.


Worked on this with my brother for the past couple years. This is also the first game I've actually finished and released!

https://ivanmakinggames.itch.io/shadowdeath

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smoking, which instantly kills you. 

Great Idea and direction, not so great execution.

There absolutely must be more notes telling you what is in godot already and what was pre programmed for this specific tutorial.

Just little "*" things with text like "*hey, this "amount" thing is a variable we hid behind the scenes, you don't see it, but it's there and we'll change it to test different things"

A lot of things are in what feels like the wrong order, stuff like variables should probably be taught before you get into contact with them at all, not after. You just end up seeing a lof of things on screen you have no idea about.

Other than that, It's a great learning tool. It just needs some thoughtful reworking.

such a sweet and wholesome game, this really made my day)