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(+6)(-1)

Great Idea and direction, not so great execution.

There absolutely must be more notes telling you what is in godot already and what was pre programmed for this specific tutorial.

Just little "*" things with text like "*hey, this "amount" thing is a variable we hid behind the scenes, you don't see it, but it's there and we'll change it to test different things"

A lot of things are in what feels like the wrong order, stuff like variables should probably be taught before you get into contact with them at all, not after. You just end up seeing a lof of things on screen you have no idea about.

Other than that, It's a great learning tool. It just needs some thoughtful reworking.

(2 edits) (+3)

This was exactly my problem, and really lead me to be more confused. I had to use a combination of an absolute beginners livestream that a guy made on youtube, and ChatGPT to help me really nail down things like dot operators.  

All the magic variables they used in this are going to really keep confusing newbies. 

There is a challenge in getting someone who already knows coding, to be able to teach it. They tend to not explain every single thing in the detail necessary for it to all make sense, and once the chain of context is broken, then no more can be learned.