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Avarice

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A member registered Feb 07, 2025 · View creator page →

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Cool game, nice art and atmosphere. Here is what I feel while playing;
  1. It's hard to tell what some status effects does and no way to check as far as I can tell. Maybe you can check but it's hard to find then.
  2. Game is a bit too hard and depends on luck too much for my taste with no comeback as far as I can tell, one unit dies and game run is gone. Though this feels somewhat intentional.
  3. UI definately needs some tweaks, welding flesh ally selection opens a bit slow, sometimes it feels like I am selecting an enemy at the bottom but the other unit get's hit. It feels like units gets new attacks but ui doesn't convey why - I don't know if they level up or something else?
  4. Really liked the atmosphere, art, units, unit skills are all pretty good. 

I finished the game in all difficulties :D

It started well, I died at first once, then finished all difficulties without a game over. More bosses would probably cought me off guard and may have caused a few more game overs.

After getting used to which enemy does what, only thing that caused suprises was those guard bots that can push you, those can push you to other enemies range into an unexpected damages.

Otherwise plays out well and balanced, in none of the plays I get an overpowered unit. And the civilian or police missons also felt pretty fair.

(1 edit)

Plays out really well, nice game. My only problem was, self targeting skills not working, like iceman's feeze or serum for beast. When try to target self your unit gets deselected.