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AurorasChaos

36
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A member registered Aug 28, 2020 · View creator page →

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Yeah, the game is about the futility of going up against an immortal enemy. And the game does intentionally close when you lose all your health.

Aw thank you man, I'm going to continue to add more to this level, add background detail, and improve the overall experience. So, stayed tuned for that.

And it's gonna get more frustrating. Trust me.

Yeah, I kinda ran out of time after doing a full 180 on my original idea. But, I'm definitely going to be updating this and adding more stuff. And I wanted this game to be annoying to play, despite looking pretty. Hence why I made it bounce kind of annoyingly.

But I'm definitely going to improve the download size.

This is honestly just an absolutely adorable game, I just need more of it in my life.

The game has a good premise, and has been executed quite well. My only comment is that I wish there was some sound effects.

Adorable game through and through,  the only thing I wish for is more, and higher difficulty.

Firstly. POG!

I had the game crash a couple of times, so playing it took a while. But each level feels unique, the ball controls well.

The grid system on the floor threw me off at first, but then it helped to gauge where my shots were going.

This project needs to be repackaged as it won't run from just the .exe

The levels feel really nice, and the ball bounces in a really predictable way.

The style fits perfectly, I just wish there was some golf music.

Fun games, and I found myself cracking up at the super "Can" bros. The level has quite a nice length to it, and overall makes me wish there was more of it, and like space_fetus said I just wish there were more levels, or so customisation avaliable.

Fun multiplayer game, that sticks to the 1 input rule, since each person playing only has 1 button they can press. Stickman look awesome, and remind me of flash games. Rip Flash.

The idea is good, endless runners are always fun. It'd be nice if there was more variation in the level, but enjoyable regardless.

The idea is good, endless runners are always fun. It'd be nice if there was more variation in the level, but enjoyable regardless.

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Fun game, that makes me weirdly frustrated. Good mechanics, and the controls are picked up quickly. Overall quite fun.

A fun lil game, art style is cool.

The only suggestion I can make is some background music, and make the background parallax slightly.

The controls are a bit awkward, but the game is fun to play none the less. This makes me very reminiscence of early arcade racing games from the early 90s and I love it.

A nice idea, that I can see being expanded upon. By maybe having a system that detects key presses with a set speed and you can see how close you can get. But, a great idea none the less and something that's cool to see.

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Very good hypercasual game, the art style is awesome. I think everyone can appreciate some nice low poly models. I could definitely play this for a long time, if there was a points system, and if the cars had different speeds etc to make the gameplay slightly more varied.

The art and music go hand in hand and are both adorable, some slight tweaks to make the game feel more difficult, and to prevent you from spamming since if you did it fast enough you could hit the same carrot 2/3/4 times at once, and get points very quick. 

But, adorable game, and who doesn't love cats.

It took a pretty minute to beat the game, but the controls are the only thing I can recommend to be changed, mainly because some stabilisation in the camera would be nice since it would shake a fair bit.

The horror aspect of this was unexpected, and gave a very "Welcome to The Game" vibe. Enjoyable take on it given the one button control, and having to use audio and visual clues is a good premise.

An enjoyable runner game. Would be good to have some more variation within the level, but the mechanics are fun, the fact that there's things like water to cause you to move a different speeds is also really nice, and adds a bit more depth.

The controls where a bit awkward at first, but definitely enjoyable to play. The art style is a good choice, and it's all round a bit of fun.

Great game to play, artistic choice was amazing. The music accompanying it was great. There's not a lot else to really say.

The game is a lot of fun to run, and makes me wish there was more of it to play. 

The only thing is that I wish there was more of it to play, and that you had a sense of difficulty in the forms of ammo and you gain them from defeating enemies since you'd have to think about your shots more.

This is a very fun mechanic to play with, and I feel like it needs a very obvious sequel blocky triangle, the movement system is very satisfying, The simple flat colour box feel is great and makes the game that much more enjoyable. 

There's nothing I can add that others haven't already specified. Keep going with this, I can see it being a very addictive hypercasual game that'd run nicely on both pc and mobile. With some sort of leaderboard where you could compare your progress to friends, mix with more levels. Definitely a game that I would pay for. :D

Very fun game to play. I didn't see an issue with the overhead block, as it becomes a challenge to work out how to avoid it slowing you down.

The bouncy feel is amazing and adds to the frustration you feel playing the game, along with some of the jumps being difficult to complete which feels like it juxtaposes the title of the game. 

All in all, great game to play would be fun to maybe have alternative paths and more levels.

This makes me feel nostalgic of the era of flash games, the cutscenes are amazing, the rocket feels great and responsive to control, and it's obvious that you enjoyed creating this, and it reflects in the gameplay.

Great little game. Exactly what I'd love for a real roomba to do. Just roll around and cause stuff to explode before seeking it's next target. :D

This is definitely enjoyable, you mentioned the flaws you saw with it, but I think they could definitely, with the way the blocks show up, having a constant jump makes the game very difficult to make certain jumps which is great. I think the only thing would be for a score system,  just so we could see how far we've gotten.

Love the look of the game can't lie.

The only thing I can think of is to maybe add some sounds effects. Otherwise this is something I could definitely play for 30/40mins at a time tryning see what score I can get. I love the way the ball bounces and ends up rolling about the place.

Love the look of the game can't lie.

The only thing I can think of is to maybe add some sounds effects. Otherwise this is something I could definitely play for 30/40mins at a time tryning see what score I can get. I love the way the ball bounces and ends up rolling about the place.

It's got the appeal of the cookie clicker.

Being able to spam your mouse, and watch a number go up is strangely cathartic. Definitely enjoyable to play, plus the music in the background just gives of such a chill vibe.

The game difficulty is quite enjoyable, and makes finishing it a real challenge. 

The one criticism I could give is that the game feels like it runs very slowly, when things like the jumps feel super weightless. 

But, the game was fun to tear my hair out to beat.

The game is fun and simple. 

The game plays exactly as you'd expect it to, similar to Rob Cole the only criticism would be maybe a bow animation and some sounds, and have the target move at different speeds so it's not as predictable.

But fun game, good premise.

Extremely fun game, spent way too long trying to min max it.

Animations are extremely solid, and the sounds effects match up nicely.