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Aurii

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A member registered Oct 26, 2018 · View creator page →

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Two things are constant: death, taxes, and rats. I guess that's three things...

SUPERHOT, but if it was top-down! Very fun, and when the enemies stack up also very challenging

Very nice puzzle game! It felt sokoban-esque, but the turn based movement moving enemies added a unique flavor

Using time as your main resource is very interesting! It was a challenge to make it through the levels, especially as more spells were added

The variety of games was quite fun! The Hide one was definitely the hardest

I love the talking SFX, they are hilarious.

I love the talking SFX, they are hilarious.

You nailed on how the dice and dialog options work! The options are spread between 3 and 7 on their particular stat, with some options being higher and others lower.

This game was a lot more fun than I expected! Very well done!!

I wasn't really sure how the combat system worked. Sometimes I would be able to roll and execute the action, other times not.

One of the programmers here! Yea, balancing was pushed until the very end due to many, many, many bugs. Lesson learned though, next time balancing will happen sooner! Thank you for your feedback!

One of the programmers here! I do see where you are coming from with the disconnect between visuals and gameplay and I totally agree. We were trying some new programming ideas and they did not turn out quite right, which sucked up a lot of time. Thank you for your feedback, we will make sure to keep it in mind should the project continue!