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Auren Snyder

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A member registered Dec 18, 2014 · View creator page →

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https://auren-snyder.itch.io/the-floor-is-jelly
https://auren-snyder.itch.io/botolo

no game engine, howler.js for sound, but otherwise it's plain html5/js

afaik itch.io prevents you from seeing the game's code with right click -> view source, but if you want to take a look at that stuff the game is also hosted here with no such restrictions

https://auren-snyder.itch.io/the-floor-is-jelly

https://auren-snyder.itch.io/botolo

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iirc the bug is usually caused by a second joystick input that makes the game's camera hold a NaN value. it sounds like you were trying to play with keyboard, but is it possible you had controller connected? or perhaps the game was picking up an old bluetooth controller connection that didn't disconnect properly?

sorry you've run into this issue

It's very possible that when I built this game for OSX, years ago, I built it as a 32 bit program. If that's the case, it probably won't run on Catalina since Catalina only officially supports 64 bit apps.

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https://iansnyder.itch.io/the-floor-is-jelly

https://iansnyder.itch.io/botolo

cool!

howler.js for the sound, but otherwise it's just html5 canvas and javascript

How's your program work? Is it a brute-forcer, or something more clever?

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Yep! In the bottom right you'll find a skip/next button. If the button says "skip" that means you haven't beaten the level. If it says "next" that means you have. Kind of a janky implementation, sorry!

There's a bug that makes it invisible during the tutorial, but you can still click on it.

Please do! As with any other instrument, the output is yours. not mine :)

As far as I know, this is a bug that occurs when the player begins the game using the Enter key. Pressing Spacebar should spawn the player and begin the game.

The text in the trailer is is roughly based on the font that I made for the game. It doesn't function very well as an actual font, but you can download it here if you'd like: ianiselsewhere.com/jellyfont.zip