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Audistory

31
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3
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3
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A member registered Nov 30, 2017

Recent community posts

I am open to work on another project. Please reach out at campbellflood@audistorymusic.com or https://audistorymusic.com/ if you're potentially interested in working with me. I'd love to hear about your project, and what I may be able to do for you.

I've published my latest 10-minute demo reel, consisting of work I've done for games and films that have released, or will release soon.  Check it out, and if you're interested in my services for hire, please reach out at campbellflood@audistorymusic.com or https://audistorymusic.com/.  

A game that I've done all the music and sound design for is releasing soon. Check it out at: https://www.cryptofights.io/

Now that the beta is close to release, I am looking for more paid projects. Please reach out if interested in my services for hire!

https://audistorymusic.com/

I've recently updated my website to better reflect my current projects and skillsets: https://audistorymusic.com/

Open for work, so please reach out if interested in my services for hire.

I am looking for games to work on, whether they be big or small.  Please reach out at  campbellflood@audistorymusic.com  and we can discuss the needs of your project from there!

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I am a video game composer and audio lead who prides myself in handling any project with professionalism, enthusiasm, and camaraderie. I make it my mission to help build the world of the game, as the world-building element of music can bring so much to the table in terms of a game's aesthetic. Take a look at my portfolio, and perhaps we can create exciting worlds together!

Background Highlights:

  • Serves as audio lead for two in-development games, Codename Reality and Arcadia: The Crystal Wars.
  • Master’s Degree in Film Music Composition from University of North Carolina School of the Arts.
  • Bachelor’s Degree in Music Composition from Kalamazoo College.
  • Studied under industry leading composers behind games such as Dead SpaceRage, and Red Dead Redemption.
  • Experience doing contract composing work since 2011 for both film and video game mediums for my company, Audistory.

Offered Services:

  • Original Composition
  • Sound Design
  • Mixing and Mastering
  • Audio Lead Management
  • Orchestration and Arranging
  • Musical Engraving
  • Live Recording
  • Audio Implementation

Games I've worked/am working on:

2020 Demo Reel:

Contact:

I have the availability to work on another project, whether it be for music, sound design, audio direction, implementation, or any other audio needs that are required!

Please reach out at campbellflood@audistorymusic.com if interested in my services for hire!

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Working on a new game titled CryptoFights for both music and sound design.  If you're looking for audio as well, please reach out, I'd love to hear from you.

campbellflood@audistorymusic.com

(3 edits)

I am a video game composer and audio lead who prides myself in handling any project with professionalism, enthusiasm, and camaraderie. I make it my mission to help build the world of the game, as the world-building element of music can bring so much to the table in terms of a game's aesthetic. Take a look at my portfolio, and perhaps we can create exciting worlds together!

Background Highlights:

  • Serves as audio lead for two in-development games, Codename Reality and Arcadia: The Crystal Wars.
  • Master’s Degree in Film Music Composition from University of North Carolina School of the Arts.
  • Bachelor’s Degree in Music Composition from Kalamazoo College.
  • Studied under industry leading composers behind games such as Dead Space, Rage, and Red Dead Redemption.
  • Experiencing doing contract composing work since 2011 for both film and video game mediums for my company, Audistory.

Offered Services:

  • Original Composition
  • Audio Lead Management
  • Orchestration and Arranging
  • Musical Engraving
  • Live Recording
  • Sound Design
  • Audio Implementation

Games I've worked/am working on:

2019 Demo Reel:

Contact:

(1 edit)

Currently working on a fantasy RPG titled Arcadia: The Crystal Wars

https://store.steampowered.com/app/1114690/Arcadia_The_Crystal_Wars/

I would love to work on some other projects as well.  Please reach out if interested in talking further:
campbellflood@audistorymusic.com

Opened up a commissions page for more individual, non-profit based requests.

https://audistorymusic.com/commissions/

Working on a 360 VR Feature Film called All Terrain 

https://www.imdb.com/title/tt9850498/

However, still looking for more work on projects, so if you need a composer for either games, visual novels, or film, please reach out!

Looking for another project. If you're interested, please reach out!

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Another game I've worked on is releasing soon, an atmospheric and story-based game called The Cat and the Box

https://store.steampowered.com/app/1054980/The_Cat_and_the_Box/

(1 edit)


This video is a 10-minute sampler collection of some of my favorite works of last year!  I believe it to be a good variety of musical genres that really represent my compositional and arranging abilities.

Check out some other projects I'm working on at https://audistorymusic.com.   And for those looking for audio, I'm always interested in hearing about your game or project.  Feel free to reach out, as I'm pretty enthusiastic about this stuff :D

A lot of my time recently has been spent serving as the audio lead for an upcoming MMO in development, Codename Reality (https://www.codenamereality.com/).  This has been a big step in my career, as not only am I a producer of both music and sound design, I have been getting experience leading a team of other skilled musicians.

That being said, I'd like to keep composing as well, so if you're looking for professional audio please be in touch!

Thank you! :)

I've recently updated my portfolio to reflect some new titles I've been working on.  Please check them out and reach out if interested in my services for hire.  I'd love to hear about your project!

https://audistorymusic.com/video-games/

I'm now available for more work.  Please be in touch if interested in my services for hire!

Just finished up working with M7 Productions on their game submission for Dreamhack Atlanta Jam. Check out my audio work for Outlive.

https://gamejolt.com/games/OutLIVE/375999

Much like with a game jam, if you need quality audio in a timely manner, I can be that audio artist for you!  Please be in touch, I'd love to hear about your project!

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If you're still looking for an audio artist, please email me at campbellflood@audistorymusic.com and we can talk further about the sample!

(2 edits)

Looking for some big, orchestral sounds to put into your game? Here is a recent passion project I finished, featuring the third movement for a video game arrangement suite I did for the Fire Emblem series.

I am looking for more work! Get in contact and we can work together to create wonderful worlds together through the inclusion of music and sound!

Updated my website portfolio to feature games I've been working on the past half year, including exciting in-development releases such as Felicity Toad, TimeWar, Crickstar, Pixture Perfect, and a few more!  Check them out here!

https://audistorymusic.com/video-games/

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Still looking for another exciting project to tackle! In the meantime, take a listen to a recent big orchestration I did for a client inspired by a certain source tune.  Featuring over 50 instruments and nearing 9 minutes long, this programatic piece of paints a picture of a nanoscopic world, where objects normally perceived as simple, everyday things because whole worlds of their own when looked through a powerful magnifications lense.

A World Unseen (Orchestral)

Updated the main post to highlight the assortment of audio skills I can do for your project! While composing is my forte, I can offer a number of services including sound design, audio implementation, and musical engraving!

Currently working on two games in development, TimeWar and Felicity Toad, but still have the availability to take on another project! Please be in touch if you might be interested in my services for hire!

I recently got commissioned to re-orchestrated some selections from the SNES JRPG Breath of Fire II.  With about 2 weeks to write 13 pieces, I was basically converting, arranging, and mixing one piece a day, which turned out to be quite the experience!  Definitely difficult, but very rewarding too.  I had a lot of fun with this, as re-arranging video game music is one of my favorite things to do.  The animation was done by Small-Butera, and the first half of tracks were done by composer Troupe Gammage.  All in all a fun project with a really cool result, especially due to Breath of Fire's lack of representation as a game with orchestral arrangements.

While I do have some projects going on, I am always looking for more work!  Please be in touch if you might be interested in my talents for hire!

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Unseen Main Menu Theme

Here is the main menu theme I scored for a VR game called Unseen! It is a puzzle game that deals with escaping from a warehouse in South America, and touches upon the complex issues of human sex trafficking.  

I am looking for more work, so please feel free to reach out if interested in my services for hire!

I also have a growing Youtube channel, where I focus on rearranging and orchestrating various popular video game tunes! I try my best to upload monthly now for that. Feel free to check it out here! https://www.youtube.com/c/AudistoryMusic

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I am a video game composer who prides myself in handling any project with professionalism, enthusiasm, and camaraderie. I make it my mission to help build the world of the game, as the world-building element of music can bring so much to the table in terms of a game's aesthetic. Take a look at my portfolio, and perhaps we can create exciting worlds together!

Background Highlights:

  • Master’s Degree in Film Music Composition from University of North Carolina School of the Arts.
  • Bachelor’s Degree in Music Composition from Kalamazoo College.
  • Studied under industry leading composers behind games such as Dead Space, Rage, and Red Dead Redemption.
  • Experiencing doing contract composing work since 2011 for both film and video game mediums for my company, Audistory.

Offered Services:

  • Original Composition
  • Orchestration and Arranging
  • Musical Engraving
  • Live Recording
  • Sound Design
  • Audio Implementation

Games I've worked/am working on:

2019 Demo Reel:

Contact: