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Laurie

7
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A member registered Aug 10, 2018 · View creator page →

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Recent community posts

YASSSSSS NEW BETA SO EXCITE!

The screams had me cackling, although it took me a moment to catch on to how the game was played.

Fun mechanics! I was excited about this one based on the art on Twitter, and I'm not disappointed.

Nice!

Nice! I found the ball moved a bit too fast for the earliest stage, making it hard to progress, and my Lives/Levels were misaligned, but great graphics and mechanics!

Wasn't sure how to tell if I was nearing the end of the round/game, but a fun basic-mechanic game, with a player-character that I found relatable.

Fun! I got a little too caught up in collecting things to pay much attention to what my monsters should be doing, but that is not a bad thing - I'll be back after testing the other jam games!

Just released for Weekly Game Jam 58, theme "Cards".

Visit the mysterious tent and have Zaltor read your past, present and future!

Enjoy the Windows 95 solitaire graphic design!

https://audiaphilios.itch.io/zaltor-the-wise


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I spent the weekend putting together a functioning prototype for a mobile companion app called "groundswell", designed to help people who are dealing with anxiety/sensory flare-ups. I'd love to get feedback from the community here.

https://audiaphilios.itch.io/groundswell

While it's not a traditional game, it is designed to encourage interactivity via audio, visual, and tactile/gestural sections, as well as built-in and customisable messages for if you're nonverbal. It's built in Storyline 3, an instructional design program that is basically a mash-up of photoshop and a movie editor - I'm happy to chat about it if you're interested.

Ideally I'll be able to build this into a more complete app, with some fancier features, but it's got core functionality plus some, and I look forward to building more things - next up is a more traditional dungeon-crawling game, unless one of the jams tickles my fancy.

Cheers.